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ReplayNH

GTNH Redesigned Version of the famous ReplayMod

ReplayNH — ReplayMod for GT: New Horizons

ReplayNH is a compatibility fork of ReplayMod by johni0702, rebuilt to run on GregTech: New Horizons 2.9.x (Minecraft 1.7.10, Java 17–25 via lwjgl3ify). All of the original mod's functionality; none of the crashes that made it unusable on GTNH.

GTNH compatibility redevelopment by exodusmt.

What it does

Record your world as you play, then watch it back as a free-flying camera — and turn it into a video.

  • Record any singleplayer or multiplayer session to a .mcpr replay file
  • Replay it with a free camera: fly anywhere, pause, rewind, change playback speed
  • Camera paths with position and time keyframes, path preview and timeline sync
  • Render finished videos straight from the replay
  • Extras — spectate any player, fullbright, player overview, event markers, thumbnails

Why this fork exists

Stock ReplayMod does not survive GTNH's coremods. ReplayNH fixes that:

  • Loads under GTNH's modern-Java bootstrap — lwjgl3ify aware, and reliably discovered as a Forge mod so recording initialises properly on server login
  • No Galacticraft conflict — the GL state transformer skips ItemRenderer so Galacticraft's overlay hook still applies
  • ChunkAPI-safe recordings — GTNH replaces the vanilla chunk packet format, which the legacy ReplayStudio post-processing cannot parse, so replays are saved raw instead of being corrupted
  • Angelica-safe rendering — GUI clipping no longer uses the attribute stack, and a per-frame guard unwinds stale GL attribute state, fixing "Attrib stack overflow" crashes that surfaced in unrelated renderers such as Malisis Doors
  • Reliable replay startup — world packets arriving before the join packet are buffered while Forge's modded handshake completes, instead of dropping the replay
  • Replay Viewer is always reachable — injected into the vanilla Options screen, so Custom Main Menu can't hide it
  • Replay controls actually work — input dispatch was rewritten for this pack, where the stock key handling never fires
  • New "Toggle Replay Cursor" keybind — bind your own key to release the mouse for the timeline, instead of borrowing the chat key

Installing

Drop the jar into mods/ of your GTNH 2.9.x instance. No config needed. Only one ReplayNH jar at a time — remove any older build first.

Using it

  • Open the Replay Viewer from the Options screen, and pick a recording
  • In a replay: fly with the usual movement keys, and use the Speed slider next to play/pause
  • Everything else is a keybind — see Controls → ReplayNH to view or change them

Known issues

  • Key bindings cannot be changed while a replay is open — rebind from the main menu instead

Credits & licence

ReplayMod is created by johni0702 and contributors - all credit for the mod itself belongs to them. ReplayNH only adds GTNH compatibility and is not affiliated with or supported by the ReplayMod team; please report issues with this build here rather than to them.

Support Me: https://www.youtube.com/@ExodusModded

The ReplayNH Team

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EXO (ExodusMT)

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