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Render Distance Tuner

Configure the distance of all Minecraft entities to your liking.
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renderdistancetuner-1.0.0.jar

File namerenderdistancetuner-1.0.0.jar
Uploader
AdamArcticAdamArctic
Uploaded
Oct 9, 2026
Downloads
11
Size
25.8 KB
Mod Loaders
Forge
File ID
9106104
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:render-distance-tuner-1734713:9106104")

Learn more about Curse Maven

What's new

*Tabs: one for Entities (all registered EntityTypes, including those from other mods) and one for Blocks—specifically block entities with their own renderers (signs, banners, beds, chests, mob heads, etc.).

*Each row: displays the exact ID, the default distance (in parentheses), and the current distance. You can type in the distance or adjust it up/down. The ↺ button resets the value.

*Top bar: includes an ID search bar, a "modified only" filter, and a toggle to enable or disable the entire mod.

*Compatibility: since settings are saved by exact ID, mods that add new entities or blocks automatically appear in the list. Settings are saved in `config/renderdistancetuner.json`, and IDs for mods that aren't currently loaded are preserved.
How to open: press the F8 key (configurable in Controls) or go to Mods → Config.

Internal mechanics:

*Entities: a mixin targeting `Entity.shouldRender` replaces the standard distance with your chosen value.

*Block entities: a mixin redirects the renderer's distance check.
Value 0: hides that ID.

Note:

*Entities cannot be seen beyond the range at which the server sends them to the client (tracking range). The default value in the list is an approximation, as some entities use their own specific rules.

*Block entities also won't render beyond the chunk distance set in your video options.

*Some renderers have their own internal limits, so increasing the number doesn't always change what you see.

*If another mod also redirects that same block renderer check, the mixin disables itself without crashing the game, and the blocks stop responding to the interface.

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