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Remnants | Ballistics

A firearms mod for Minecraft built for multiplayer.
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remnants_ballistics-neoforge-1.21.1-0.4.0.jar

File nameremnants_ballistics-neoforge-1.21.1-0.4.0.jar
Uploaded
Oct 23, 2026
Downloads
25
Size
3.5 MB
Mod Loaders
NeoForge
File ID
9296773
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:remnants-ballistics-1759493:9296773"

Learn more about Curse Maven

What's new

Remnants: Ballistics 0.4.0 — Fabric & Real Gunfire

Remnants: Ballistics now runs on Fabric as well as NeoForge, and every firearm sounds like the real thing.

Fabric support

  • A Fabric build for Minecraft 1.21.1 with the same weapons, attachments, stations, crafting, loot, animations, HUD and multiplayer behaviour as the NeoForge build.
  • Requires Fabric Loader 0.16.14 or newer, Fabric API and Forge Config API Port 21.1.6 or newer. Mod Menu is optional and opens the in-game config screen.
  • Both loaders read the same config files (remnants_ballistics-client.toml, -common.toml and the per-world -server.toml), and the server config syncs to clients on both.
  • The server and every client must use the same loader.

Sound

  • Every firearm shot has been replaced with real-recording style audio: all 14 firearms plus the suppressed and distant reports, three variants each.
  • All 22 handling sounds are new too: magazines, slides, bolts, pumps, revolver cylinders, feed covers, brass and shells, dry fire, fire-mode switches, jams, drawing, aiming and inspecting. Each mechanical sound's main click lands on its animation keyframe.
  • Loudness matches the previous sounds, so the mix and the mechanicalVolume setting behave as before.
  • Energy weapons, bullet impacts, UI and block sounds are unchanged.
  • The new sounds were made with ElevenLabs (credited in NOTICE).

Under the hood

  • The 1.21.1 workspace now uses the MultiLoader layout of the other NightBeam mods: shared common code plus thin fabric and neoforge projects.
  • The GameTests and the scripted client smoke test run on both loaders in CI, and each release ships one jar per loader.
  • Recipes carry the Fabric and NeoForge forms of their config conditions, so the crafting toggles work on both.

Upgrading

  • NeoForge worlds and configs from 0.3.0 carry over unchanged: item, block and sound ids are the same.

This mod has no additional files