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Relaxed Beginnings

For slower and more relaxed progression. Aiming for simplicity.
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relaxed_beginnings-1.3.0-neoforge-1.21.1.jar

File namerelaxed_beginnings-1.3.0-neoforge-1.21.1.jar
Uploaded
Sep 17, 2026
Downloads
10
Size
863.9 KB
Mod Loaders
NeoForge
File ID
8904454
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:relaxed-beginnings-1500559:8904454"

Learn more about Curse Maven

What's new

  • Added tag minecraft:needs_gold_tool;
  • Optimized code for wood not dropping when using an incorrect tool;
  • The Press shows its state in its gui;
  • Optimized the Press code;
  • The Press now remembers time and even presses items when not loaded (it remembers the last time it got loaded and calculates how much it should catch up);
  • Changed the tool descriptions;
  • Campfires no longer flash lit for 1 frame when placed with offhand (it's a new item now);
  • Added Silver and it's toolset;
  • Added the Linking Alloy and its equipmentset;
  • Added White Diamond and its equipmentset;
  • Diamond equipment now needs to be upgraded from Linking equipment;
  • Updated the advancements to reflect the new changes;
  • Added progressive difficulty, which makes the game harder the more monsters you kill;
  • The progressive difficulty lowers when anyone dies;
  • Monsters get better armor when on a higher progressive difficulty;
  • Monsters are weaker at a lower progressive difficulty;
  • The chance for monsters to be giant or empowered is now affected by the progressive difficulty;
  • Added command /progressiveDifficulty [0-300], to set the progressive difficulty.