relaxed_beginnings-1.3.0-neoforge-1.21.1.jar
Curse Maven Snippet
What's new
- Added tag minecraft:needs_gold_tool;
- Optimized code for wood not dropping when using an incorrect tool;
- The Press shows its state in its gui;
- Optimized the Press code;
- The Press now remembers time and even presses items when not loaded (it remembers the last time it got loaded and calculates how much it should catch up);
- Changed the tool descriptions;
- Campfires no longer flash lit for 1 frame when placed with offhand (it's a new item now);
- Added Silver and it's toolset;
- Added the Linking Alloy and its equipmentset;
- Added White Diamond and its equipmentset;
- Diamond equipment now needs to be upgraded from Linking equipment;
- Updated the advancements to reflect the new changes;
- Added progressive difficulty, which makes the game harder the more monsters you kill;
- The progressive difficulty lowers when anyone dies;
- Monsters get better armor when on a higher progressive difficulty;
- Monsters are weaker at a lower progressive difficulty;
- The chance for monsters to be giant or empowered is now affected by the progressive difficulty;
- Added command /progressiveDifficulty [0-300], to set the progressive difficulty.
This mod has no additional files

