reincarnated-0.1.6.jar
Curse Maven Snippet
What's new
🚀 Changelog
🌀 Magicule Growth Characteristics (Playstyle-Linked Growth)
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Overhauled the growth system for maximum Magicule capacity and natural regeneration rate.
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Casting spells with heavy, single-burst Magicule consumption prioritizes increasing Maximum Magicule Capacity, while frequent low-cost casting prioritizes Regeneration Rate.
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Balanced so the total usable Magicule output over time remains equal regardless of style; your build dynamically and gradually adapts based on your action history.
🛡️ Barrier (Multi-Layer Defense) Overhaul
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Reworked the damage calculation during barrier deployment: incoming damage is first reduced by a flat percentage before subtracting the remaining damage from barrier capacity.
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Implemented dynamic growth based on damage taken:
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Enduring massive single hits increases Barrier Capacity.
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Absorbing frequent, rapid attacks increases Damage Reduction Rate.
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💰 Magicule Cost Scaling & Circuit Efficiency
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Introduced non-linear scaling where over-investing Magicule into a single effect becomes progressively more expensive.
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Overcharging beyond capacity significantly spikes the Magicule cost and introduces risk.
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Added diminishing returns for duplicating identical functional components, rewarding well-optimized circuit designs over pure brute-force setups.
⏱️ Cast Time Logic Rework
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Replaced the simple additive node-count calculation with a circuit critical-path execution length calculation.
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Designing parallel branch flows can now effectively shorten casting time (with a slight base overhead scaling with overall circuit complexity).
✨ Unique Skill Expansion & Cross-Discipline Learning
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Even after evolving into a specific Unique Skill, players can now gradually learn and utilize nodes/techniques from other skill branches through continuous related actions.
📊 New Feature: Status Inspection Screen
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Added a dedicated GUI accessible from the inventory to inspect character progression:
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Current Magicule, max capacity, regeneration rate, and playstyle growth trends.
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Current barrier capacity, damage reduction rate, and defensive adaptation trends.
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Current evolution stage and progress toward the next stage.
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Unique skill awakening intuition (displayed through sensory textual hints rather than raw numbers).
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⚙️ System Adjustments & Polishing
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Added a dedicated sound effect when reaching a new evolution stage (Magicule maturity).
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Refactored internal logic to enhance overall stability and performance.
All Relations
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- Embedded Library
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