RecurrentComplexVolts-1.12.2-2.0.1.2.jar
Curse Maven Snippet
What's new
2.0.1.2
- Fixed multi-part structures generating inconsistent sections across chunks, including the reported MegaBattleTower issue.
- Fixed a cause of excessive village lamp posts.
- Reduced Natural Air processing overhead.
- Fixed Cobweb Growth not working when Erosion and Vine Growth were both disabled.
- Prevented some floating wall signs when Ruins removes their supporting blocks.
- Fixed coordinate checks for rotated, mirrored and translated structures when
avoidPlacerChunkGenerationis enabled. - Improved Ruins tooltips and configuration explanations.
- Added optional generation diagnostics, disabled by default.
Existing configuration defaults are unchanged.
RLTweaker: We recommend disabling its Recurrent Complex integration. If keeping it enabled, use Generate Structures Partially: ON and Clean Structure Data: OFF. Restart after changing these settings.
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