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Villager Recruits: Claim and Siege Update!

Recruit and command villagers, manage armies through custom GUIs, enjoy PvP with diplomacy and team compatibility, and fully configurable features.

File Details

recruits-1.19.2-1.11.0.jar

  • R
  • Jun 10, 2024
  • 1.58 MB
  • 2.4K
  • 1.19.2
  • Forge

File Name

recruits-1.19.2-1.11.0.jar

Supported Versions

  • 1.19.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:recruits-523860:5416810")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

  • added "Promote" button to recruits inventory

  • added Messenger Companion

  • added Messenger deliver message and item feature

  • added Commander Companion

  • added Commander patrolling feature and commanding feature

  • added Commander resupply on first patrolling point feature

  • added Captain Companion

  • added Captain sea patrolling feature with small ships

  • added Captain resupply on first patrolling point feature

  • added Captain naval battle AI and AI to shoot cannons

  • added repair ship and refill cannonballs for captain

  • added Biome specific recruit textures

  • added variants textures for human configuration

  • added Team color layer to recruits

  • added upkeep support for double chests

  • added hire without payment in creative mode

  • added currency and amount display on all screens with payment

  • added config for spawn equipment pool (details described in config)

  • added config for food blacklist (items in this list will not be eaten by recruits)

  • added compatibility with epic knights mod (recruits are effected by weapon range and speed)

  • added compatibility with corpse mod (dead recruits will spawn a corpse)

  • added AI to block with weapons from epic knights mod if possible

  • added compatibility with vanilla team commands

  • added initial arrows to new spawned ranged recruits when config "needArrowsToShoot" is true

  • added more options for debug screen

  • added protecting recruits mount protects vehicle

  • added enderman and zombified piglin into target blacklist

  • added red overlay to passive and ignoring indication

  • added item icons for units profession

  • added dismount and clear upkeep button to recruits inventory

  • improved overall server side performance on all AI Tasks

  • improved bowman and crossbowman attack range

  • improved bowman and crossbowman movement

  • improved pathfinder (recruits will not jump 2 blocks deep)

  • improved musket features (recruits will take cartridges from upkeep)

  • fixed upkeep not working

  • fixed hunger issue with other mods

  • fixed ridden horses cant swim

  • fixed duplication and incorrect equipment of hand and offhand slots

  • fixed recruits try to mount horses that are already ridden

  • fixed recruits forgot their mount when they mounted without order

  • fixed recruits self targeting

  • fixed rare crash with path fining

  • fixed items can get in offhand/mainhand slot when upkeeping

  • fixed upkeep action does not save container properly

  • fixed recruits do not open chests visualy

  • fixed friendly fire to players horses

  • fixed screen with text input would closed when pressing e