File Details
recruits-1.18.2-1.10.3.jar
- R
- Jul 5, 2023
- 1.14 MB
- 7.1K
- 1.18.2
- Forge
File Name
recruits-1.18.2-1.10.3.jar
Supported Versions
- 1.18.2
Curse Maven Snippet
recruits mod 1.10.3 for 1.18.2
!!! this update will may break old recruits config and worlds. Please backup your world before updating to this version!!!
+ added sprinting in water
+ added equip from upkeep chest
+ added cavalry including nomad and horseman
+ added crossbowman and AI to use Muskets of Evwukeks Musket Mod
+ added "recruit copy" when picking recruit with middle mouse click it will a spawn egg with all nbt data
+ added AI to pick up wanted items instead of a direct pickup when in wander freely mode
+ added team color option in team creation screen
+ added loot to caravans
+ added caravan guards will attack if the inventory of the caravan animals is opened
+ added Strategic Fire also for short distances
+ added button tooltips
+ added villager becomming a recruit will now unlock the poi, allowing the other villagers to becomming a recruit aswell. increased price ()
+ added "count of recruits in command" to command screen also respecting the current group
+ added assign to team mate button in recruit screen
+ added config for global team settings (settings in config will be applied on world start for all teams)
+ added config to disable damage immunity between ticks and what damage source should not be effected (makes arrows deadly)
+ added config to toggle/hold the commad screen
+ added config for recruit cost
+ added config for creeper target
+ removed start armor equipment
+ renamed "Ecort" - command to "Protect"
+ renamed "Hail of Arrows" to "Strategic Fire"
+ increased command range
+ nerfed attack damage
+ balanced melee attack ai
+ increased melee attack reach
+ improved performance (hunger, team and moral updates are now event based and not each tick)
+ improved config (config is now categorized)
+ updated logo
+ disabled specifig vanilla team commands as they will break recruits (use the team screen instead) (configurable)
+ updated tranlsations (turkish, german, english)
+ fixed recruits loses ai in water,
+ fixed crash when recruit team is null
+ fixed horse control mixin not working
+ fixed pistol would not shoot a bullet
+ fixed musket and pistols would ignore team damage (workaround recruits get hit but no damage)
+ removed pick up goal (Straw-Poll will be soon)
+ improved upkeep feature
+ improved pick up from ground (recruits will check if they need to pick up)
+ removed "move to pick up item".
+ fixed musket could shoot without ammo, made musket with bayonet usable
+ fixed crossbowman does not spawn
+ fixed bowman copy dont use bow
+ fixed pick recruit could be done in survival
+ removed recruits horse applied mixin for vanilla horse
+ fixed horse movement and rotation
+ fixed crossbowman not listening to commands
+ fixed recruit copies are despawning
+ fixed ai issues
+ nerfed patrol spawn chance
+ fixed members in team screen would overlap screen
+ fixed recruits can attack when passive
+ increased protect follow range for recruits on horseback
+ improved use shield and melee combat

