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Realistic TNT Physics

Adds realistic TNT explosions with scalable shockwaves, debris physics, linked charges, and remote detonation.
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Realistic_TNT_Physics-1.20.1-1.1.5

File nameRealistic_TNT_Physics-1.20.1-1.1.5.jar
Uploader
NerivoOneMCNerivoOneMC
Uploaded
Jul 18, 2026
Downloads
85
Size
594.8 KB
Mod Loaders
Forge
File ID
8456885
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:realistic-tnt-physics-1614737:8456885")

Learn more about Curse Maven

What's new

# Realistic TNT Physics 1.1.5

This update introduces blast-protection equipment and structures, improves shockwave destruction, and fixes multiple visual issues.

## New Features

- Added a complete wearable blast-resistant armor set:
  - Blast-Resistant Helmet
  - Blast-Resistant Chestplate
  - Blast-Resistant Leggings
  - Blast-Resistant Boots
- Each equipped armor piece reduces shockwave damage and knockback.
- Wearing the complete set reduces shockwave damage by 92% and prevents temporary deafness.
- Added the Blast-Resistant Block.
- Added the Blast-Resistant Door.
- Added Blast-Resistant Glass.
- Added Blast-Resistant Glass Panes.
- Added a dedicated Realistic TNT Physics creative inventory tab containing all mod items and blocks.

## Blast Protection

- Closed blast-resistant doors block shockwave damage and knockback.
- Open blast-resistant doors allow shockwaves to pass through.
- Blast-resistant blocks, glass, and glass panes block shockwaves between the explosion and protected entities.
- Blast-resistant structures cannot be launched or destroyed by the mod's normal shockwave and debris calculations.

## Shockwave Improvements

- Air-pressure shockwaves can now destroy blocks outside the immediate crater.
- Block destruction is calculated using pressure, distance, block mass, hardness, and explosion resistance.
- Shockwave block destruction continues even after the moving-debris entity limit has been reached.
- Destroyed blocks may be launched as physical debris when sufficient debris capacity is available.
- Ground shockwaves can also break and launch weaker surface blocks.

## Visual Fixes

- Fixed blast-resistant armor textures using incorrect body regions.
- Fixed leggings and boots appearing in the wrong equipment areas.
- Reduced the oversized appearance of the helmet and chestplate.
- Added an open visor area so the player's face remains visible.
- Reworked the blast-resistant door as one continuous two-block-tall design.
- Added translucent windows to the blast-resistant door.
- Fixed Blast-Resistant Glass rendering as a flat 2D item model.
- Blast-Resistant Glass now renders as a full 1×1×1 transparent glass block.
- Updated the glass, glass pane, door, armor, and inventory item textures.

## Localization

- Added translated names and tooltips for the new armor, blocks, door, glass, and glass panes.
- Supported languages remain:
  - Korean
  - English
  - British English
  - Russian
  - Ukrainian
  - German
  - French
  - Italian
  - Arabic
  - Simplified Chinese
  - Traditional Chinese
  - Japanese
  - Spanish
  - Brazilian Portuguese

## Compatibility

- Minecraft 1.20.1
- Forge 47.x
- Java 17

## Important

Large linked explosions can destroy thousands of blocks and create many moving debris entities. Test high-yield explosions in a copied world.

This mod has no additional files