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Realistic TNT Physics

Adds realistic TNT explosions with scalable shockwaves, debris physics, linked charges, and remote detonation.
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Description

# Realistic TNT Physics

Realistic TNT Physics transforms vanilla TNT explosions into large-scale, physics-inspired blast events with expanding shockwaves, debris, heat, smoke, fire, and distance-based damage.

## Main Features

- Treats each TNT block as approximately 1,600 kg of explosive mass.
- Replaces the normal TNT explosion with a scalable physics-inspired blast.
- Supports linked TNT groups with a maximum combined yield of 65,536 tonnes.
- Includes an individual TNT Linker for manually selecting TNT blocks.
- Includes an Area TNT Linker that connects every TNT block inside a cuboid selected with point 1 and point 2.
- Generates an expanding air-pressure shockwave dome.
- Generates a separate ground shockwave with dust and debris.
- Applies distance-based blast damage, knockback, and temporary deafness.
- Produces hot glowing smoke during the early explosion stage and black smoke afterward.
- Ignites nearby flammable areas.
- Breaks and launches blocks according to estimated resistance, mass, distance, and blast energy.
- Flying debris can damage entities and break weaker blocks on impact.
- Includes a Remote Trigger Block and a handheld Detonator.
- The Remote Trigger Block outputs redstone power in every direction when activated remotely.

## TNT Linker

1. Shift-right-click the first TNT block.
2. Right-click additional TNT blocks to add them.
3. Shift-right-click air or another block to confirm the group.
4. Ignite one TNT block to detonate the linked group as one combined explosion.

## Area TNT Linker

1. Right-click a block to select point 1.
2. Right-click another block to select point 2.
3. Every TNT block inside the selected cuboid will be linked automatically.
4. Shift-right-click air to clear the current selection.

## Remote Detonation

1. Place a Remote Trigger Block next to TNT or a redstone circuit.
2. Shift-right-click the block with the Detonator to link it.
3. Right-click the Detonator to open its interface.
4. Press the red detonation button.

## Supported Languages

- Korean
- English
- British English
- Russian
- Ukrainian
- German
- French
- Italian
- Arabic
- Simplified Chinese
- Traditional Chinese
- Japanese
- Spanish
- Brazilian Portuguese

## Requirements

- Minecraft 1.20.1
- Minecraft Forge 47.4.10 or a compatible Forge 47.x version
- Java 17

## Performance Warning

Large explosions can modify thousands of blocks and create many moving debris entities. Very large linked detonations may temporarily reduce FPS or server TPS.

Always test high-yield explosions in a copied world and allocate sufficient memory.

## Author

Created by NerivoOne.

The Realistic TNT Physics Team

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