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Realistic Processing

Process ores in a Bloomery!

File Details

Realistic Processing - 0.001.1

  • B
  • Mar 31, 2018
  • 200.21 KB
  • 2.3K
  • 1.12.2

File Name

realisticprocessing-0.001.1.jar

Supported Versions

  • 1.12.2

Revamped the Bloomery.

     Has a completely new recipe, must mix bloomery clay in a mixing basin, clay must be fired into bricks, and bloomery must be constructed by hand.

     Now uses a Air/Fuel/Heat system for calculation how far along the smelting progress is.

     Comparator outputs redstone signal based on heat in block, also added a Temperature Gauge for more accurate readings.

     Should work with all oredict'd "ore"(s) [Untested fully, so submit any issues to the tracker]

     Only works with charcoal type fuels.

     Now has a chance to double(or more) ores based on how far along it has been processed.

     Now drops items when broken.

 

Edited Tree Drops:

     Trees Drop Sticks, Branches, Twigs, and Leaves. All are burnable and the wood ones can be turned into small charcoal fuel pellets.