Realistic Processing - 0.001.1
What's new
Revamped the Bloomery.
Has a completely new recipe, must mix bloomery clay in a mixing basin, clay must be fired into bricks, and bloomery must be constructed by hand.
Now uses a Air/Fuel/Heat system for calculation how far along the smelting progress is.
Comparator outputs redstone signal based on heat in block, also added a Temperature Gauge for more accurate readings.
Should work with all oredict'd "ore"(s) [Untested fully, so submit any issues to the tracker]
Only works with charcoal type fuels.
Now has a chance to double(or more) ores based on how far along it has been processed.
Now drops items when broken.
Edited Tree Drops:
Trees Drop Sticks, Branches, Twigs, and Leaves. All are burnable and the wood ones can be turned into small charcoal fuel pellets.
This mod has no additional files

