File Details
realisticgenerators-1.1.1.jar
- R
- Jun 28, 2026
- 405.89 KB
- 1
- 1.21.1
- NeoForge
File Name
realisticgenerators-1.1.1.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
Minecraft 1.21.1 / NeoForge 21.1.x. A maintenance release on top of v1.1.0 — one new feature plus several playtest fixes.
New — update notifications
The mod now tells you in chat when a newer version is available (the way other ATM10 mods do), with a click-to-open link to the download page. It uses NeoForge's built-in update check, so there's no telemetry — just a version compare. Don't want it? Set notifyUpdatesInChat = false in the config.
Fixes & improvements
- Turbine spool-down — a turbine with no fresh steam now coasts to a stop instead of getting stuck sipping buffered steam in a ~50–60% spin limit cycle against a full battery.
- Redstone along the floor — controllers now read their redstone cut from, and the battery emits its "full" signal to, the block directly below the controller — so you can run dust across the floor with no riser block.
- Battery "full" signal — now released correctly as the bank drains (it could get stuck ON after a scram or unform), switches on at ≥99% / off below 90%, and no longer reports a stale value until the wire is broken and replaced.
- Battery HUD readability — the in-world charge % gained a drop-shadow so it stays legible over the bright full-cell fill.
Removed
- The inert
water_tankblock — it was never wired into anything. (A future burner multiblock may reintroduce a tank that actually does something.)
Note: still using vanilla placeholder sounds — custom audio is planned for a later update.

