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Realistic Block Physics

A realistic overhaul of Minecraft's building mechanics.

File Details

Realistic Block Physics [1.19.2-1.0.0-rc4]

  • B
  • Dec 29, 2024
  • 218.30 KB
  • 1.9K
  • 1.19.4+2
  • Forge

File Name

rbp-1.19.2-1.0.0-rc4.jar

Supported Versions

  • 1.19.4
  • 1.19.3
  • 1.19.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:realistic-block-physics-375616:6033485")
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Warning: Some configuration values will be reset upon loading this version for the first time.


Fixes

  • Fixed the world definition "Physics.BlockDefinitionBlacklist" configuration being placed at the top-level rather than in the Physics category [resets config value]
  • Fixed the world definition "Defaults.DefaultBlocksBlacklist" configuration being placed at the top-level rather than in the Defaults category [resets config value]
  • Fixed an issue which, when a default block definition was specified for a dimension, would apply default physics to blocks within definitions that were already blacklisted from that dimension via the Definition.Physics.BlockDefinitionBlacklist configuration
  • Fixed an issue which would limit beams protruding from pillars to be a maximum length of 8 blocks on the "realistic" engine, despite their support strength
  • Fixed an issue on the "simple" engine where blocks with a block definition, but no collision bounds, would cause the ground beneath them to fall if there was an air pocket
  • Fixed an issue where setting the "BeamStrength" value of a block definition to 1.0 would cause the blocks to float when not supported

Enhancements

  • Widened the scope for calculating additional cave strengthening.