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Realistic Block Physics

A realistic overhaul of Minecraft's building mechanics.
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Realistic Block Physics [1.12.2-2.1.0]

File nameRealisticBlockPhysics-1.12.2-2.1.0.jar
Uploader
xBigEllxxBigEllx
Uploaded
Apr 8, 2021
Downloads
34.0K
Size
137.2 KB
Mod Loaders
—
File ID
3269880
Type
R
Release
Supported game versions
  • 1.12.2
  • 1.12.1
  • 1.12

What's new

Changelog [1.12.2-2.1.0]

Note: Some changes require regenerated config files

 

Added

• Default block definition for the block "minecraft:end_rod"

• Configuration option 'FallingBlockRelocation' (relocates falling blocks that fall into the same position)

• Block definition attribute 'BeamStrength' (the strength of the block[s] as a beam supporting blocks above)

 

Fixed

• An issue which caused neighbouring block updates to occur before chunk population

• An issue which caused weird behaviour with blocks without collision boxes

• An issue which caused the block 'minecraft:stone_slab:11' to not receive a default block definition

• An issue which caused chunks of blocks to remaining floating

 

Improved

• Efficiency of overall block pathing

• Block update prioritization

 

Changed

• Block IDs are now accepted in the 'PhysicsBlacklist' of world definitions

• Physics definitions are now loaded dynamically when worlds are loaded

• Sliding blocks are no longer spawned as separate entities

• Using 'ApplyDefaultBlocks' will no longer give unbreakable blocks a block definition

• Using 'ApplyDefaultBlocks' will no longer give bush blocks a block definition

• Some default block definitions

 

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