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Raw's Mob Spawn Control

Allows to change monster cap to whatever. And dynamic distance difficulty scaling for mob max hp, attack damage, speed and loot drop & experience drop.

The goal of this mod is to be able to create a dynamic difficulty, based on the distance from world spawn.

Static mobcap

You can globaly change the minecrafts default 70 mobcap to whatever. 

Dynamic monster stats

Based on the distance you can make monsters have more  or less hp, attack damage and movement speed. In the same way you can also change the rewards loot drop and experience drop.

All these dynamic values can be tweaked seperately by setting a start distance and an end distance. Then the result value smoothly transitions between(and configurably beyond) these values.

 

If i ever find a solid way to dynamically change the mobcap, i would add it right away as a feature. 

 

Installation

Only needs to be installed on a server.

The Raw's Mob Spawn Control Team

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