Raw's Food Balance

Incentivizes players to eat more varied food. Changes how fast food restores hp and how fast saturation is dropped.

This mod allows to change the mechanic of food healing. It was initially created to slow down the healing from food to make things like healing potions and spells more interesting. However it can also be configured to heal even faster.

Food Healing
Configure how much slow and fast healing consumes saturation and how much it restores hp.

Food Variety
To make it more interesting to craft different foods, eating the same food over and over will reduce the effectiveness of that food item. Checks for distinct items eaten recently and eating the same items over and over.

You can still eat more of smaller food like cookies, because it takes the saturation and nutrition values into account when adding the items to the list of eaten food items.

The penalties are completely configurable.

Passive exhaustion
Adds configurable passive exhaustion so players continuously lose saturation over time even when performing no actions. This can be usefull to combat afk farming. As default there is a unnoticable low value unless standing afk for hours.

 

Appleskin Incompatible.
It does not break the mechanics, however appleskin will show the normal values instead of the reduced values.

 

Needs to be installed on both client and server.

Raw's Food Balance Team

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