Ravenbrooks Cr - Hello Neighbor

The Hello Neighbor's Minecraft mod using the old artstyle from early prototype to alpha 2! (And other additions from the franchise).

File Details

ravenbrookscraft-1.3.0 - Final Update-forge-1.20.1.jar

  • R
  • Feb 9, 2026
  • 245.81 MB
  • 156
  • 1.20.1
  • Forge

File Name

ravenbrookscraft-1.3.0 - Final Update-forge-1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:ravenbrookscraft-hello-neighbor-ravenbrooks-1283970:7600699")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

!!THE FINAL (main) UPDATE (1.3.0)!!

After nearly a year of continuous work, this marks the final update of my Hello Neighbor mod, including 90% of every official/released content from the alphas. A separate “extras” update is planned, focused on unused or scrapped content from older artwork and later-game material.

(if patches are needed, i may release smaller updates fixing stuff)

Due to technical, time, and engine limitations, the following features could not be implemented and may appear in a future update:

- Chair Blocks Door mechanic
- Hidden pass code
- Pass Code Lock from PA
- Functional Cameras with vision
- Colored lights
- Doorframes for regular doors
- Sit-able bath (Mcreator just won't let me)
- Bed functions
- Eating Banana + tripping on the Banana on step
- Lever-like blocks (latch and pad versions of the keylocks)
- A1 train model

Thank you so much for sticking with me!

////

[Fixes and Optimizations]

- Fixed stair railing left and right naming being swapped
- Fixed and updated toolbox model to prevent visual blending with adjacent blocks
- Small performance optimizations related to cupboards
- Wallcrack 6 models and bounding box raised by 16 pixels
- Fixed placeable items not giving their item counterparts on break

[Organization and Creative Tabs]

- Moved roof blocks to the HN Blocks creative tab
- Moved yard fence blocks to the HN Blocks creative tab
- Moved ceiling blocks to the HN Blocks creative tab
- Moved glass blocks to the HN Blocks creative tab
- Moved boiler blocks to the HN Construct creative tab

[Adjustments and Reworks]

- Changed Radio On light level from 3 to 4, excluding Broken Radio
- Changed the “metal_box_pickup” sound by removing high noise at the end
- Expanded alarm clock ringing sound range
- Rebranded Cupboard Offset to Cupboard Right
- Reworked sconces with new bulb and electricity functionality
- Reworked elevator buttons for wireless redstone
- Revised Alpha 2 road texture again
- Locked Shovel Box is now a container and can be interacted with in Creative
- Shovel Box, Bell Stand, and RF Small Door can now be checked
- Sound behavior for objects now uses dynamic range
- Restored Bath's original centered position
- New Bath block bounding box
- Separated wood_creak 2 & 3 as a2_cutscene_door_creak_(1/2)
- Reworked random inside noises for regular floor blocks
- Some sound effects are now stereo

[Sound Additions and Improvements]

- Mantrap now has a new placing sound
- Mantrap plays a breaking sound after the effects are gone
- Magnet now has pickup and impact sounds (hn2)
- Rifle Toy pickup sounds added (hn2)
- New Chair Stool placing sound
- New Armchair pickup sounds
- Frying Pan now plays a cooking sound when placed on an active stove
- Added water tap ambient sound for sinks
- Added new lift sounds for buttons and environment (/playsound command)
- New lamp on and off sounds (hn2)

[!!New Content!!]

- Added Alpha 2's unused recolored carpets (Carpet Color 1 & 2)
- Added Hanged Flower/flower 3 (Middle & Offset)
- Added Metal Ladder Fence & Door
- Added HN Electricity creative tab
- Added Electrical and Wireless Wands for power to switch and switch to source connections
- Added Electrical Box
- Added Light Switch
- Added lever-like blocks including latches and locks
- Added Bulb object
- Added Ceiling Lamps
- Added Lamp Props
- Added DL Lamps
- Added wireless functionality between Shovel Box and Bell Stand
- Added Neighbor’s Car Key as an item, placeable object, and key hook
- Added Player Car parts
- Added Grass 2 (text_grass_2)
- Added Tall Grass 2 and Tall Grass 4 terrain
- Added Sharkotron (interactive object only)
- Added gate blocks
- Added kettle heating mechanic when placed on Stove On
- Added Magnet item functionality allowing item pickup from increased range
- Added water functionality for sinks while holding Shift
- Added water particles for sinks and baths
- Added Worktop Middle
- Added Cupboard Left
- Added experimental Diagonal Cupboard
- Added Yard Fence variants 1 through 6 with borders from the alphas
- Added HN porch fences and rails from Pre-Alpha to Alpha 2
- Added Prototype Stair Railings
- Added Neighbor car parts
- Added Binoculars as item and object
- Added UV Light as item and object
- Added Flashlight as both item and object
- Added Cameras as props only