Rat's Mischief
Rat's Mischief (also known as "Rat's Rats" or just "Mischief") is a mod about rats and mechanics surrounding them. Find rats in abandoned villages, tame them, and make your own deadly cute army to perform task for you and accompany you on your journeys!
FAQ
Can I include this mod in a modpack?
Yes: You can. Go ahead, don't bother asking. Please however provide credit and a link to either the GitHub repository or Curse Forge project page.
ISN'T THis jUST a RAtS rIp-OFF??
No: I have no ties with Rats, and this mod is a completely different one with a completely different vision. Rats are amazing creatures, and I'm not of a fan of how "modded" "Rats" looks and feels, so I went with a more summoner styled approach as well as aiming to feel Vanilla+. The two mods differ hugely, and I didn't draw any inspiration from "Rats" as I never played it and only ever heard of it and the memes. This isn't a Fabric version of "Rats", nor is this a rip-off.
Forge?
No, sorry, so don't bother asking.
If you have any questions, propositions or ideas, please submit them in the Minecraft Curse Forge Project page comment section! Or, you could...
Join us on Discord!
Guys you may not be able to get this on Forge, but you can just make a modpack for Forge and one for Fabric, and use whichever one you want whenever the mood strikes you! Just don’t think you’ll be having any pet Mudskippers from Alex’s mobs alongside Rats (unless you play 1.16.5… if you don’t mind being traumatized by sbom’s own rats).
Love this cute mod!
Just want to let you know that I don’t care at all that your mods are for Fabric, since I can just make a modpack from Forge and one for Fabric and alternate. I also think that Rat Holes would be cool, coming in all vanilla wood types, Wild rats can create these when next to wood, and effectively creating an infestation! Also, I would really love some features from your awesome server in the form of mods, especially the adorable Ravens and the beastly Molds of Souls, maybe the throwable slimes too! Love the work you’ve done!
In reply to snommersnommers:
Also Ratater is heavenly
I keep crashing with this message
The game crashed whilst mouseclicked event handler
Error: io.github.apace100.calio.data.DataException: Error reading data field at condition: EntityCondition json type "ratsmischief:enable_rat" is not defined.
Exit Code: -1
I have all the dependencies and the right version
In reply to shunmagenta:
Same here. Doing my own testing, it looks like this might be due to the presence of Origins, at least with my modlist. The 1.3.8 changelog mentioned removing Origins compatibility, so it seemed that might be a good one to yank out in testing.. .. And yep. With Origins, I get that error, and when I remove it a world generates fine.
Sucks, 'cause Origins is a critical one on my server for my players, but it is what it is. This'll need to be yanked until and if that changes.
For me, at least, the mod seem to not be *working properly due to either the version(1.19), or my mods, which nowhere have I seen it stated that It had issues with.
*Some features from the previous version being missing on the most recent one. Mainly worth mentioning, the Nametag skins and such.
Some Rats tend to walk into a specific region near where they originally spawned, getting stuck in places such as underwater, which results in drowning, an entity cramming cow pen, and under trapdoors.
Most of the naturally spawned(and Spawn Egg spawned) tend to be only of brown color, which I assume is not what's supposed to happen as portrayed on Doctor4t's video.
Though the only mod I suspect being the one conflicting is Essential, the simple multiplayer mod, as most other mods are ambient based, such as True Darkness and Effective.
I hope to hear back soon.
Edit: Wording.
could you please put this back up on aternos :( its one of me and my friends fave mods
In reply to FrazilFrequencies:
I don't think he decides that
If it got removed it was probably Aternos
pls forg
In reply to FirefliTheWitch:
just read the description there he said "no dont bother asking"
cool mod
In reply to jiucehok_228:
cool mod
In reply to hidratadop:
Cool mod
In reply to livingman420:
cool mod
In reply to turkeytaco32:
cool mod
In reply to slayer_dev:
cool mod
In reply to GalaxyMonke4008:
cool mod
In reply to minecraftinatershere:
dom looc
In reply to KronoX1997:
CoOl MoD
btw because of your decision to opting out to "allow the distribution of this project outside the curseforge-overwolf ecosystem", now cf is starting enforcing that stuff, so your mod is effectively undownloadable from third party launchers and many modpacks broke because of your mod...