Random weather 1.2.7 MC 1.12.2.jar
Curse Maven Snippet
What's new
- Overhauled Weather System: The weather logic has been fine-tuned to achieve maximum realism, ensuring dynamic, natural transitions instead of predictable patterns.
- Balanced Thunderstorms: Thunderstorms are no longer rare occurrences; their frequency has been significantly increased to match real-world climate behaviors. The thunderstorm probability is now perfectly balanced at 15%.
- Extended Cycle Duration: The maximum timer range has been increased from 8 hours to approximately 9 hours and 20 minutes of real-time play (totaling 672,000 game ticks). This fully supports a complete 4-week (28-day) standalone weather and calendar structure.
- Serene Seasons Compatibility:
- If you are using Serene Seasons, make sure to update your configuration file. Change I:"Sub Season Duration"=7 (the default) to 28 days.
- This matches your sub-season length to a full 4-week calendar structure, aligning your game calendar perfectly with real-world pacing.
- Note: If 28 days feels too long for your gameplay style, feel free to adjust it or reach out for alternative configurations!
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