RainFalls : v1.0.0
Curse Maven Snippet
What's new
- Reworked rain placement logic to allow multiple successful rain effects per cycle instead of being limited to a single placement.
- Rain events are now significantly more noticeable and active during storms.
- Improved rain interaction with flowing fluids and existing water sources.
- Rain can now place water above fluids, improving compatibility with flowing fluid mods.
- Expanded valid placement handling to allow rain to replace grass and other replaceable plants.
- Improved terrain validation and placement success rates across forests, rivers, swamps, and uneven terrain.
- Added configurable placement batching, cooldown tuning, and placement density controls.
- Reduced overly aggressive player cooldowns that previously made rain effects extremely rare.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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