Rain-Falls

Generates water during rain. Designed to pair with Flowing Fluids.

🌧️ RainFalls

RainFalls brings rainfall to life by allowing rain and storms to interact with the world in a more dynamic and immersive way.

During rain and thunderstorms, water will naturally begin to appear around players — forming temporary sources and gradually filling cauldrons over time.


💧 Features

  • 🌦️ Dynamic Rain Interaction
    Rain doesn’t just fall — it affects the world. Water can form naturally around players during storms.
  • Storm Intensity Matters
    Thunderstorms increase activity, making water generation more frequent.
  • 🪣 Cauldron Filling
    Cauldrons will slowly fill during rainfall, giving them a practical use in survival environments.
  • 🎯 Smart Placement System
    Water only appears in valid locations:
    • On solid ground
    • Under open sky
    • Within a reasonable range of players
  • 🧠 Performance Friendly
    The system rotates between players and uses cooldowns to prevent spam or lag.
  • ⚙️ Fully Configurable
    Customize:
    • Water placement chance
    • Cauldron fill rate
    • Timing and cooldowns

🛠️ Server Control

Admins can toggle the system on or off using a command — useful for preventing flooding in spawn areas or during server setup.


🌊 Recommended Pairing

RainFalls is designed to work especially well alongside mods like Flowing Fluids, allowing generated water to behave more realistically and spread naturally.


📦 Requirements

  • NeoForge (1.21.1+)

The Rain-Falls Team

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