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Railpolish

Attempt to optimize the sync of trains to the server to address visual jitter.

RailPolish is a Create train and VS2 polish/optimization mod focused on smoother train movement, lower MSPT, better FPS, and fewer crashes.

Added Recent WIP Features: 
Chisle & bits Support on trains.
Webdisplays on trains. (bugs may be present still)

 

It improves carriage interpolation, reduces jitter and rubberbanding, fixes graph rebuild edge cases, improves mounted sync behavior, and adds targeted server-side optimizations to Create train ticking.
Current optimizations include:

  • up to 99% fewer railway dirty-save calls
  • 100% skipped collision checks for parked trains
  • 75% fewer observer and edge-group update scans
  • 87.5% fewer long-range navigation BFS scans
  • improved train smoothness under lag with tuned snapshot blending and correction caps

    What does this mean for you if this project is successful and working properly:
    • Smoother Create train motion
    • Reduced jitter and rubberbanding
    • Better rider smoothness
    • Lower server MSPT from train-heavy worlds
    • Lower CPU overhead from idle or parked trains
    • Safer handling during graph rebuilds
    • VS2-compatible sleeping and movement fixes
    • Client crash prevention for sound concurrency

     

    Issues will be fixed as they are pointed out. The more help the better. LLM Driven project that I am paying for.

     

Does Not: “guarantee X MSPT” or ect. Dont hang me if its needing more work.

Because actual MSPT also depends on train count, track complexity, and the rest of the modpack.

The Railpolish Team

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