Raided By Danialisntcool x bisectHost
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Description
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RAIDED
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Claim Warfare Reimagined
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A lightweight multiplayer mod that adds true raid mechanics and chunk takeovers. Locks down claim settings mid-fight — giving servers a reliable, no-nonsense way to handle territory wars.
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| ⚔ PVP 🏴RAIDS ⚙ CONFIGURABLE 🧩 COMPATIBLE |
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Seamless Team Integration
All valid team members are automatically recognized and pulled into the active raid session. No setup commands. No extra stuff.
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Dynamic Escalation
Third-partying a fight? Any outside player who lands a hit gets instantly added into the raid along side their entire team.
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Conquest & Chunk Takeover
Stand inside an enemy chunk for 5 minutes to fully seize it, A timer above your hotbar will show progress. Configurable through config.
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Fair Play Cooldowns
A 24-hour raid cooldown kicks in after every raid to give the teams a breather. Configurable through config.
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["Raid Settings"]
#How many hours a player must wait between raids. Only applies if raidCooldownEnabled is true. Default: 24
#Range: 1 ~ 168
raidCooldownHours = 1
#How many seconds a player must stand in an enemy claimed chunk to capture it. Only applies if chunkCaptureEnabled is true. Default: 300
#Range: 30 ~ 3600
chunkCaptureSeconds = 30
#If false, players will have no cooldown between raids.
raidCooldownEnabled = true
#If false, players cannot capture enemy chunks during raids.
chunkCaptureEnabled = true
#Permission level required for admin raid commands. Default: 2 (OP)
#Range: 1 ~ 4
adminPermissionLevel = 2
#If true, raid start/end/interference messages are broadcast to the whole server. If false, only raid members see them.
globalRaidAnnouncements = true
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Zero known compatibility issues. If you run into bugs or conflicts, drop them in the comments — or reach out on Discord: danialisntcool
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The Raided - Open Parties And Claims Addon Team
"Turning thoughts into mods"