Ragdollified Amputation
Adds limb dismemberment and injury events to mobs and players.
Requires Ragdollified 1.1.5 or above.
No known crash incompatibilities.
Features
- Limb dismemberment from hits and gunshots
- Arms, legs, heads, and other body parts can be removed
- Events can occur while alive, on death, and post-death
- Decapitation can cause death after a few seconds
- Low-health requirements and configurable chances for dismemberment
- Configurable gameplay effects
Dismemberment
- Arms: Can be shot or hit off.
- Legs: Can be shot or hit off.
- Heads: Can be removed, causing death after a few seconds.
- Other body parts: Additional dismemberment events.
Decapitation requires the target to be at low health and is still chance-based. All chance-based events are configurable.
Compatibility
| Mod | Status |
|---|---|
| Ragdollified | Required (1.1.5+) |
| Cruor | Blood |
Ragdollified Amputation is somewhat of a replacement for Amputated Ragdolls, but uses its own limb and event systems. Both offer different approaches, so use whichever better fits your gameplay.
Limitations
- Does not currently change player or mob animations after dismemberment.
- Does not force crawling or other movement changes.
- Gameplay effects are relatively minor and configurable.
Supported Versions
Dependencies
- Ragdollified 1.1.5+ - Required
Credits and Support
Developed by Zarra Studios.
Please report bugs through Discord or GitHub.
Code is viewable and available upon request (custom license).

