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Radically Random Additions

A mod that adds random stuff, fitting the style of Vanilla Minecraft. I think. I hope.
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radicallyrandomadditions-1.1.0-neoforge-1.20.4.jar

File nameradicallyrandomadditions-1.1.0-neoforge-1.20.4.jar
Uploader
RadicalviceRadicalvice
Uploaded
May 25, 2024
Downloads
120
Size
1.1 MB
Mod Loaders
NeoForge
File ID
5370519
Type
R
Release
Supported game versions
  • 1.20.4

Curse Maven Snippet

NeoForge

implementation "curse.maven:radically-random-additions-1005912:5370519"

Learn more about Curse Maven

What's new

Update 1: Primordial and Primitive

Probably didn't expect extinct stuff, huh?

Mobs:

  • Antelope - a skittish mob, living in savannas, deserts, badlands and jungles. Preyed upon by wolves. When attacked, it will fight back if cornered. Drops mutton, leather and antelope horns upon death.
  • Procoptodon - a neutral mob, living in savannas and badlands. Can be tamed with glistering melons, providing you with a mount and assistant in combat, with an outfit to boot. Drops leather upon death.
  • Troglobite - an undead hostile mob, residing in cold biomes during the night. Despite this, it doesn't burn in daylight. Doesn't attack villagers. Unsurprisingly, is immune to freezing via contact with powder snow. Drops ice, rotten flesh and a leather tunic upon death. No relation to the dude from PvZ2.
  • Deinocheirus - a rare, giant neutral mob, living in all swamp biomes. Attacks the player if they get too close. Predates on frogs and axolotls. Drops nothing. For now.

Biomes:

  • Mangrove deltas - a variant of the mangrove swamp, often spawning near shores. Contains small pools of water and more sparse vegetation.

Items:

  • Antelope horn - an item, which has a rare chance of dropping after slaying an antelope. It functions the same as a goat horn. They come in four variants: "Beckon", "Descry", "Spire" and "Celebrate". (Unfortunately, due to technical difficulties, I was unable to give each horn their respective sound. For the time being, they'll be given goat horn sounds as a placeholder.)

Changes:

  • Hares and yaks have been given immunity to frost.
  • The aforementioned mobs can now walk on powder snow.
  • Buffed the troglodon.

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