quickslotpriority-1.2.0 Neoforge 26.3.jar
Curse Maven Snippet
What's new
[1.2.0] - 2026-10-06
Added
- Smart Brewing:
-
smart_fuel— multi-role items (e.g. blaze powder) only go to fuel when the stand is out of heat; otherwise they prefer ingredient. -smart_ingredient(strict / flexible / disabled) — only allows ingredients that produce a real brew result; prevents mixes that would yield Mundane or Thick potions. -auto_bottle— after moving a potion bottle, auto-fills remaining potion slots with matching bottles from the inventory. - Smart Furnaces:
-
smart_furnaces— blocks manual placement into the ingredient slot when the item has no cooking recipe for that furnace type. -smart_log— blocks quick-move of logs / wood / stripped variants into the fuel slot (planks as fuel, logs for charcoal). -attempt_replace_ingredient/attempt_replace_fuel+ per-slot protect lists (ingredient_protect,fuel_protect).
Changed
- Trading improvements: Offer auto-detect: items the villager can buy are allowed even with an empty global whitelist (whitelist remains an always-allow override).
- Auto sell vs auto buy discrimination: SELL = result is emerald; BUY = result is not emerald. Each flag only allows its trade type.
- Configs split under
config/quickslotpriority/{brewing,furnace,trading}.json. - Command help menus use clearer section headers and short descriptions.
- Trading module master switch (
enable) and hard gates forauto_sell/auto_buy. - Merchant same-type + move_to_second: never spills excess of the same item to the right slot. Partial fill only; if left stack is full, acts as replace instead of blocking the trade.
Fixed
- Auto sell / auto buy truly disable: setting either to
falsefully stops auto-execution. Moduleenable falsealso kills auto-trade. Disablingauto_sellalso clearsauto_sell_all; enablingauto_sell_allforcesauto_sellon.
Known issues
smart_amount(move only 1 item into fuel/ingredient) does not work reliably yet — deferred.auto_sell_allis still experimental and behaves inconsistently; leave it off unless you accept the risk.inventory_full=drop(drop emeralds to free space) remains unreliable.
This mod has no additional files

