QCS API
The core library behind every QuarkL Cloud Studios mod. QCS API contains the shared engine our content mods are built on, plus a modern mod manager that replaces NeoForge's default mod list.
> On its own, QCS API only adds the mod manager screen. Install it together with a QuarkL mod such as QCS Cherry Blossom Biome** to see the rest in action.
QuarkL Mod Manager
Replaces the NeoForge **Mods** screen with a cleaner, faster manager:
- Search** by name, mod ID, description or author.
- Filters:** All · Mods · Libraries.
- Mod icons** loaded from each mod's jar, with a colored letter badge as fallback.
- Details panel:** version, mod ID, authors, license, description and installed file.
- Quick actions:** open the mod's config screen (or its config file), website, issue tracker, the folder that contains the jar, and your mods folder.
- Keyboard navigation with ↑ / ↓.
Procedural Tree Engine
- Builds every tree from scratch: curved, tapering trunks with bend and twist, multi-level branching and leaf "clouds" in several shapes.
- Optional hanging vines and custom block palettes for bark, leaves and vines.
- Any tree can be scaled up while keeping its shape, perfect for giant variants.
Lag-free Progressive Growth
- Huge trees are placed over several ticks (configurable blocks per tick) instead of all at once, so the game keeps running smoothly.
- Growth animation with particles and sounds.
- Optional build protection: only air, leaves, plants and other foliage are replaced.
For mod developers
- Compact binary tree model format (`.treebin`) with a model registry for pre-built trees.
- Sapling pattern detection for 2×2, 3×2, 6×2 and 4×4 layouts.
Compatibility
- **Loader:** NeoForge only.
- **Minecraft:** 1.21.1 to 1.21.11, 26.1, 26.2 and 26.3. Download the file that matches your Minecraft version.
- Install it on both client and server.
License
MIT (open source).

