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PVP Impact Frames

!!!EPILEPSY WARNING!!! Adds impact frames that plays on mace/spear hits, shield breaks, ... Or just any hits at all! Fully client-sided, configurable and customizable.

File Details

impact-frames-1.2.0-alpha.infinity.jar

  • B
  • Apr 27, 2026
  • 140.02 KB
  • 389
  • 1.21.11
  • Fabric

File Name

impact-frames-1.2.0-alpha.infinity.jar

Supported Versions

  • 1.21.11

Curse Maven Snippet

Fabric

modImplementation "curse.maven:pvp-impact-frames-1518932:8001133"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Impact Frames v1.2.0 alpha-4

Changes from alpha-3

  • Massive performance boost
  • Added a way to make changes that to all frames inside of Individual frames options.]

Bug fixes

  • Fixed some detection issues

Impact Frames v1.2.0 alpha-4-infinity

Changes

  • Infinite frames!
  • Resource packs can now define as many frames as you want, as long as they are continuous from frame_0.png.
  • Frames will be automatically detected on reload and you will be able to customize all of them individually.
  • An additional template resource pack has been provided. And yes, you can use the bad apple pack in <#1469636685959794730> with this.
  • This is extremely experimental still, which is why it's a separate version. Settings for frames beyond the first 5 will not be saved. You can use the Apply to all frames feature to quickly set them up instead.