Description
Thid mod adds a chance for a violent night event called Purge Night, where villagers hide in their homes, woods and caves. Not from the usual monsters but from their own kind.
- By default, every day has a 8% chance for the night to be the purge night.
- If you need to, you should end the purge night via /purgenight end command. Don't use /time set/add.
- Purge Night blood, corpses and wanderers despawn after some time.
Requires: Psycho Villagers.
Optional: Better Days. (If you'd like change the purge night duration).
Also check out Purification Night modpack for a short challenge around Purge Night event.
Possible issues:
If you during the purge night, you used /time set/add, the config may not revert so you end up with wanderers spawning everywhere outside purge night day and other issues. To fix this you should either type /purgenight end; then /purgenight begin; then /purgenight end. OR just delete/reset Psycho Villagers config.
You can clear wanderers via /purgenight clearWanderers, it is not necessary though since they despawn naturally.



