pureformance-quilt-0.3.3-Quilt.jar
Curse Maven Snippet
What's new
Pureformance 0.3.3
Pureformance 0.3.3 focuses on keeping Minecraft responsive under extreme load: entity-heavy farms, large particle volumes, water streams, composters, and sustained rendering spikes.
This release significantly expands on 0.3.2, with a strong emphasis on smoother frame pacing and preventing short periods of heavy load from turning into persistent stutter.
Performance improvements
-
Expanded asynchronous entity culling up to 96 blocks.
-
More hidden entities are removed from extraction and rendering work without affecting their simulation.
-
Background visibility results are updated safely, with queue control and graceful recovery.
-
Lower rendering cost in farms with very high entity density.
-
Improved slow-frame consistency and reduced heavy-load spikes.
-
More efficient particle processing during overload.
-
Nearby particles are prioritized to preserve important visual feedback.
-
More aggressive reduction of distant, expensive particles when the scene is saturated.
-
Continued optimization of particle collision checks.
-
Lower main-thread pressure in entity-dense scenarios.
New: Emergency Playability
Emergency Playability is an adaptive protection system designed for extreme client-side load.
It automatically detects:
-
Sustained frames above the rendering budget.
-
Accumulating tick debt.
-
Client TPS drops.
-
Repeated visual-work spikes.
When pressure is detected, it enables progressive visual optimizations:
-
Reduces non-essential ambient animations.
-
Adjusts particle budgets dynamically.
-
Preserves priority for effects close to the player.
-
Increases filtering of distant visual work.
-
Gradually restores normal visual quality after performance recovers.
Emergency Playability never cancels or replaces entity, player, world, redstone, fluid, or network ticks. Its scope is strictly visual and cosmetic.
Expanded telemetry
-
New metrics for asynchronous culling efficiency and cost.
-
Visibility data for captured, tested, hidden, and render-skipped entities.
-
Worker batch, result-age, and background-load information.
-
Emergency Playability activation, level, and recovery metrics.
-
Expanded ModStack Performance Monitor integration for real farm and high-load benchmarking.
Pureformance 0.3.3 is built to deliver a much more stable experience in the most demanding situations without changing gameplay.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
This mod has no related projects

