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Pumped Up Isolated Water

Measure, store, route, and freeze a separate finite-water fluid with redstone machinery and world-driven mechanics.
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Description

Pumped Up Isolated Water reinterprets the conservation-of-mass idea behind Dihydrogen Monoxide Reloaded as a standalone finite-water system for Minecraft. Its own fluid has measurable volume, works with redstone machinery, and leaves vanilla water and lava behaving normally.


Features

  • Finite water flows in levels of one to eight units. A reusable Precision Bucket measures and carries up to eight units.
  • Compatible blocks can store finite water. In cold conditions, water can freeze into layered or full ice while retaining its volume and the host block.
  • Redstone-powered pumps move finite water, and animated valves open or seal routes. Both come in 1×1, 2×2, and 3×3 multiblock sizes.
  • Rainfall, evaporation, dripstone, a rain/water sensor, and an anti-rain generator add environmental interactions. Shallow finite water can also provide bonus crop growth by consuming a unit.
  • Piston pressure can push finite water through connected spaces.

Shader compatibillity with Sodium and Iris, using labPBR or Complementary's IntegratedPBR+
Works best with Complementary Unbound.


Source Code: Github Repo 

Credits: A reinterpretation of Dihydrogen Monoxide Reloaded by CoolMineman, with later work by SirWashington, Ewoudje, and Ruby. Licensed under LGPL-3.0.

Pumped Up Isolated Water Team

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