promotional bannermobile promotional banner

Pugmeowla's Infinity Stone Core

A fully reimagined and expanded Infinity Craft experience for Palladium, featuring the Infinity Gauntlet, all Infinity Stones, and extensively revamped content inspired by Lucraft Core.
Back to Files

infinity-8.0.jar

File nameinfinity-8.0.jar
Uploader
PugmeowlaPugmeowla
Uploaded
Oct 27, 2026
Downloads
3.1K
Size
6.4 MB
Mod Loaders
Forge
File ID
9342246
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:pugmeowlas-infinity-stone-core-1122001:9342246")

Learn more about Curse Maven

What's new

Infinity 8.0

7.3 to 8.0. The mod went from a Palladium addon pack with KubeJS scripts to a standard Java mod, and almost everything changed on the way.

Highlights

  • Rebuilt from the ground up as a standard Java mod (still a Palladium addon). Faster, more reliable and needs far fewer other mods
  • Around 25 new abilities across the stones
  • New gauntlet: any stone fits any slot, its own stone menu on G, stones stay on the gauntlet item, skins belong to the gauntlet
  • New Snap: four separate abilities you press twice to confirm, and Kill Half really kills now
  • Space Stone portals rebuilt, see-through portals with Immersive Portals, and a Tesseract that jumps between dimensions
  • All commands moved under /infinity, with new admin commands
  • JSON systems for custom stones, skins, gauntlets, ground items and skill tree themes

Requirements

  • Required: Palladium, GeckoLib, Chrono API, Pehkui
  • No longer needed: KubeJS, CoreWithStuff, Pantheon Sent, Colourful Hearts, Huge Structure Blocks
  • Curios API is now optional (recommended)
  • Immersive Portals is optional and adds see-through Space Stone portals
  • Infinity Protocol turns ten nanotech suits from Satsu's Iron Man Addon and Fsang's Heropack into proper custom gauntlets that keep their stones on the suit

The Infinity Gauntlet

  • Own stone menu, any stone fits any slot, addon stones included
  • Opens with G, or right-click in the main hand
  • Stones are stored on the gauntlet item, so they go wherever it goes
  • Gives powers from the off hand or Curios hands
  • 19 skins (new: Cheeselander and the Burnt Gauntlet), now belonging to the gauntlet
  • Any item or power can be a gauntlet through custom gauntlet files (replaces the built-in Omnitrix and Black Panther necklace support)
  • Tooltip shows its stones properly
  • New first-person look based on Lucraft Core's
  • Fixed the syncing problems from 7.3

The Snap

  • The five-option Snap wheel is now four abilities: Kill Half of All Entities, Kill All Hostile, Kill Other Players and Destroy Stones
  • Each one needs pressing twice within 3 seconds
  • Kill Half turns the snapped half to dust instead of sending them to the Soulworld
  • Kill All Hostile and Kill Other Players still send targets to a locked cell in the Soulworld
  • Removed Bring Back the Snapped
  • Destroy Stones is a 7 second ritual with a burst for each stone, and earns Peace in our Time
  • The burn is unchanged: half a heart and locked abilities for a Minecraft day

The Stones

  • All six stones work in the Curios head slot (only the Mind Stone did in 7.3)
  • Stones glow brighter while using their abilities, as do the Scepter, Aether and Eye of Agamotto
  • Aims, beams and arm effects come from the hand holding the stone or container, left-handed players included
  • Skill tree prices scale with ability strength: 1 to 4 Aspects of Existence for everyday abilities, 32 for big ones like Black Hole, Meteor Storm and Freeze Time
  • Each stone's skill tree has its own color, and most passives have a free toggle
  • The Power Stone's power ID is now infinity:power_stone (was infinity:power_stone_passive)

Power Stone

  • New: Impower, a damaging bolt that scales with power level (replaces the old Health Boost and Resistance version)
  • New: Super Punch, Rocket Burst and Power Cyclone
  • Changed: Cosmic Explosion is now the unlock for Rocket Burst and Power Cyclone instead of a ring of TNT
  • Changed: Meteor Storm breaks a moon apart over the spot you look at, sized by power level
  • Changed: at full power, Power Blast explodes where it hits instead of summoning TNT
  • Changed: holding the bare stone makes it unstable and fires rockets around you instead of TNT and Wither

Space Stone

  • New: Jump Teleport, a portal pair to the block you look at (replaces look-at Teleport)
  • New: Spatial Lock freezes whatever you hold with Telekinesis in place
  • Removed: the Teleport Command and /space_tp. The rebuilt Teleport menu does the same job
  • Changed: Telekinesis picks up blocks as well as mobs, is a toggle, and throws what you hold like a projectile
  • Changed: Black Hole follows where you look and can be thrown
  • Changed: the tree starts at Force Field, and portals work with Immersive Portals

Reality Stone

  • Changed: Block Duplication is now Copy Block and Paste Block. Copy any block, then turn other blocks or everything around you into it
  • Removed: Effects

Soul Stone

  • New: Soul Storage, Soul Heal and Soul Drain. Store up to 50 souls from kills, spend them on healing, or pull the soul out of a mob
  • Changed: Exit Soulworld returns everyone to the exact spot they came from
  • Changed: Effect Immunity stops bad effects from being applied at all

Time Stone

  • Changed: Projectile Stop catches every projectile within 6 blocks, holds it while near you and releases it 2 seconds after
  • Changed: the Time Command uses /infinity time set and always moves time forward
  • Changed: Slow Time and Freeze Time use Chrono API directly and keep you moving at normal speed

Mind Stone

  • New: Clones, Mind Reading and Disguise
  • Changed: Intangibility has a 10 second cooldown

Containers and Items

  • Cosmi-Rod: one rod with a socket for any stone, addon stones included, plus a new Shockwave ability
  • Orb: random combination per world, with its length set in the config
  • Eye of Agamotto: one animated Eye you open, take the stone from and put back. Every Eye shows whether the world's Time Stone is in it. If it breaks, the stone drops
  • Scepter: if it breaks from durability, the Mind Stone drops
  • Tesseract: right-click to jump to the next dimension, opens with a burst of rays
  • Aether: lids swing open and red light pours out first
  • Dropped stones and containers are proper ground items that can't be destroyed, and stones are rescued from the void
  • Tesseract, Aether and Cosmi-Rod lie on the floor in structures as ground items. The Scepter hangs full size in an invisible frame
  • Telephone finds the Soul Guardian wherever it is, and it always gets home
  • New: Temple Beacon
  • New: shared materials. The same metal from different mods works in every recipe, no Recipe Unification or KubeJS needed
  • Removed: the old Black Hole item

Commands

  • Removed /space_tp, use the Teleport menu
  • /time_set is now /infinity time set
  • /locateplayer is now /infinity soul locateentity, which finds named mobs too
  • /unlockstones is now /infinity unlock_stones and /infinity lock_stones
  • /unlock_orb is now /infinity unlock_orb
  • New: /infinity ability, /infinity gauntlet snap, /infinity gauntlet skin, /infinity orb, /infinity soulguardian, /infinity summon malekith, /infinity soul zombies and /infinity locate_real

Worlds and Exploration

  • Vormir's Edge is built one chunk at a time as you explore, so Huge Structure Blocks isn't needed
  • The Garden is now a planet in Ad Astra too
  • The Morag Temple generates dry and fully under the sea, so its redstone works
  • Fake structures share the real ones' IDs, so /locate and Explorer's Compass can't tell them apart
  • Soul Guardian explorer maps always show the real structure in its own dimension. The Morag, Aether Chamber and Sanctuary maps no longer come out blank
  • Whether the Power Stone and Time Stone were taken is stored in world save data instead of a barrier block on Morag
  • Six new advancements, including a hidden one
  • Old 7.3 worlds are converted when they load

For Addon Makers and Server Owners

  • Custom stones, gauntlet skins, custom gauntlets with their own menus, ground items, glowing stone containers and skill tree themes, all from JSON in your own namespace
  • Immunities: mental, reality, soul and spatial immunity as abilities, conditions, tags and a Java API
  • 48 ability types and 18 conditions for your own Palladium powers
  • A config file, with switches for real and fake structures
  • /infinity ability disable to switch any ability off on a server

This mod has no additional files