File Details
Project MMO-1.15-2.35.jar
- R
- May 13, 2020
- 1.40 MB
- 1.0K
- 1.15.2
File Name
Project MMO-1.15-2.35.jar
Supported Versions
- 1.15.2
Default + Custom xp rewards for breeding animals!
Custom xp rewards (default none) for Taming animals!
Custom xp rewards in Slayer/Hunter for killing Aggresive/Passive enemies (default none) (slayer/hunter can be set to be given automatically, while custom is available for any skill, but has to be put in manually for each enemy)
GUI has been rewritten to be Wayyyyyyy less of a headache, phew
GUI now displays item + biome boost as percentages!
Biome xp multiplier has become biome_xp_bonus, which means that the bonus percentage stacks, instead of being exponential. Coincidently, new entry `biome_xp_bonus` has been created, while `biome_multiplier` is now abandoned. New system example: 50 = 50% bonus xp, -50 = -50% xp (half xp)
Even more biome news!: If you do not meet the requirements of a biome, and the biome has negative xp bonuses, even more negative that the default penalty you get for not having the level requirement, that value will be considered first. example:
default didn't-meet-requirement penalty: -50%
biome xp bonus for swimming: -90%
Regardless of stats, you will get -90%, where as before, it would've been -50%.
Default Woodcutting nerf
Vanilla fishing xp rebalanced
Probably some other stuff I missed, I know there were some bug fixes, but I don't remember them

