Project Hero 0.15.20
Curse Maven Snippet
What's new
Project Hero 0.15.20
IRON MAN -- SUIT PLATFORM
- Repair is now 5 integrity a second (was 10) for every Mark.
- Charging now matches the suit's own Arc Reactor: the same rate it recharges at when worn (Mark 1: 2 energy a second, Mark 2: 3, Mark 3 and later: 5) instead of a flat 10.
- New repair animation: while a damaged suit is racked, two robotic welding arms rise out of the platform's open front and weld the suit as it turns -- sparks, small flames, a white-hot seam cooling to orange behind each torch, and a quiet welding hiss. When the suit is fully repaired the arms sink back into the pad. Everyone nearby sees it.
- The platform screen's REGEN plate shows the stored suit's own charge rate, and its tooltip gives both rates.
IRON MAN -- HUD
- The clock line now shows X, Y and Z (Y is new).
- The HUD panel widens to fit the coordinates -- they no longer get cut off once X reaches three digits (tested out to the world border).
GREEN LANTERN
- The suit screen (Sneak + N) has two new switches: Body Glow (the green glow around you in Ring Flight) and Flight Trail (the hard-light trail behind you when sprint flying). Both start on, are saved with your power, and other players see your choice too.
- On small windows the suit screen no longer runs off the bottom: it switches to a compact layout (no card blurbs, all three buttons on one row).
- The suit screen footer now says 1-6 (there are six suits).
GUIDEBOOK / MENUS
- Guide pages updated for the Suit Platform's new rates and welding arms, the Iron Man HUD, and the Green Lantern suit screen switches.
BEHIND THE SCENES
- Testing reworked so updates ship faster: the full test suite now runs only once, in the cloud, split across parallel machines (about 2 minutes).
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

