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Project Hero

This is my own take on a superhero mod
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Project Hero 0.13.17

File nameprojecthero-0.13.17.jar
Uploaded
Sep 29, 2026
Downloads
8
Size
3.1 MB
Mod Loaders
Fabric
File ID
9007214
Type
R
Release
Supported game versions
  • 1.21.11
  • 1.21.10
  • 1.21.9
  • 1.21.8
  • 1.21.7
  • 1.21.6
  • 1.21.5
  • 1.21.4
  • 1.21.3
  • 1.21.2
  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:project-hero-1684169:9007214"

Learn more about Curse Maven

What's new

Project Hero 0.13.17 -- New Hulk rage rules, an unkillable Banner, carrying your squad, and a deadlier Oathbreaker

THE HULK -- NEW RAGE RULES

  • Rage now comes from the damage you take: every point of damage is 1% rage (take 5 damage, gain 5%). This works in both forms.
  • As Banner, the damage you deal yourself no longer builds rage.
  • Banner calms down faster: after 5 seconds without being hurt, rage drops 2% a second.
  • As the Hulk, every hit you land adds 2% rage: punches, and every creature your abilities hit.
  • The Hulk's rage only burns down once you've been out of combat for 5 seconds, and then slowly (0.75% a second). Keep fighting and he stays out.

THE HULK REFUSES TO DIE -- NO COOLDOWN

  • Banner can no longer be killed. Every hit that would kill you as Banner brings the Hulk bursting out at full health, every single time.
  • To kill a Gamma player you have to beat the Hulk. If the Hulk himself takes a killing blow, he dies.
  • The little dot beside the rage bar is bright while you're protected (Banner) and dark as the Hulk.
  • /kill and the void still kill, and so does dying inside a Titan or in All Might's Power Form, since the Hulk can't come out there.

THE HULK -- CARRY YOUR SQUAD

  • The Hulk can now pick up his squad-mates with V. They ride safely overhead.
  • Shift+V sets them down gently, or they can sneak to hop down.
  • Press V to throw them. They bowl over enemies where they land and take no fall damage.

THE HULK -- MORE FIXES AND CHANGES

  • Fixed the Hulk's head spinning and wobbling around when he picks things up or throws them.
  • Webs can't trap the Hulk any more. He wades straight through them, and sprinting tears them down (cobwebs now count as soft blocks for Sprint Smash).
  • Thunderclap now reaches 25 blocks (was 12). Servers that had the old default are moved up automatically; a range a server set itself is kept.
  • A rampaging Hulk now hunts anything out in the open up to 100 blocks away (was 20), but never goes after creatures down in caves.

THE OATHBREAKER -- STRONGER THAN THE BEHEMOTH

  • Every one of his moves hits about 30% harder: Stance Dash 26, combo hits 9, Riposte 17, Leaping Cleave 18, Soul Rend 12, Judgement 31, Execution 36.
  • He also hits 10% harder in phase 2 (Forsworn) and 25% harder in phase 3 (Oathless).

GUIDEBOOK

  • The guidebook's item id is now projecthero:guidebook (was projecthero:heropack_guide), so /give shows just "guidebook". If you had one of the old books, craft a new one (book + feather + spider eye + emerald) or /give it again.
  • Other leftover "HeroPack" names are gone too: the keybind category is now "Project Hero Abilities" (it was misspelled before) and the info key is "Your Power (info)".
  • The Hulk and Oathbreaker chapters cover all of the above.