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Project Hero

This is my own take on a superhero mod
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Project Hero 0.13.11

File nameprojecthero-0.13.11.jar
Uploaded
Sep 28, 2026
Downloads
6
Size
2.9 MB
Mod Loaders
Fabric
File ID
9003759
Type
R
Release
Supported game versions
  • 1.21.11
  • 1.21.10
  • 1.21.9
  • 1.21.8
  • 1.21.7
  • 1.21.6
  • 1.21.5
  • 1.21.4
  • 1.21.3
  • 1.21.2
  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:project-hero-1684169:9003759"

Learn more about Curse Maven

What's new

Project Hero 0.13.11 -- Agent Venom, the Hulk begins, golden Titan lightning

AGENT VENOM (NEW: PUNISHER + SYMBIOTE)

  • The Symbiote no longer wipes out the Punisher. Bond with a Symbiote as the Punisher (or become the Punisher while bonded) and you become Agent Venom.
  • Press H to let the Symbiote wrap you in the new Agent Venom suit; H again pulls it back. It forms piece by piece like the other Symbiote suits.
  • You keep every Punisher ability, gun and gadget. On top of that the suit gives you diamond-plus protection, +25% melee damage, +15% speed and jump height, and extra knockback resistance.
  • Three new Symbiote moves on Sneak + your Punisher keys:
    • Sneak+X Tendril Swing: a tendril grabs the block you're aiming at (up to 36 blocks away) and hauls you to it. No fall damage for 3 seconds after. 3 s cooldown.
    • Sneak+Z Tendril Snatch: lash the mob you're aiming at (up to 18 blocks), drag it to you tied up in tendrils, and rip the weapon out of its hand. 8 s cooldown.
    • Sneak+V Symbiote Unleashed: 10 seconds of +50% melee damage and +20% speed, and every punch heals you for 30% of its damage. 45 s cooldown.
  • Symbiote Rounds: your guns deal 20% more damage, and every bullet that hits lashes the target with tendrils and slows it for a moment.
  • Living Ammunition: the suit feeds your guns. Your ammo reserve refills three times as fast and reloads are 25% quicker.
  • It's still a Symbiote. Fire, lava and loud noises drive it off, and it wraps you on its own when you're badly hurt. It even has a few things to say about working with a soldier.
  • The three new moves get their own boxes above the Punisher HUD (hold Left Alt for their names). Your squad sees you as Agent Venom.

THE HULK (NEW HERO, PHASE 1) The Hulk is arriving in phases. This first phase is the core rage system.

  • A Rage bar (0 to 100) sits in the bottom-right HUD. It fills when you get hurt and when you fight, and slowly calms down if you're left alone for 15 seconds.
  • At 75 Rage press H to let the Hulk out. At 100 he comes out on his own.
  • As the Hulk you're 1.8 times bigger, with +12 attack, +40 max health, 90% knockback resistance, +8 armour toughness, fast regeneration, longer reach and a bigger stride.
  • The Hulk fights with his fists: no tools, weapons, bows, crossbows, tridents or guns.
  • Rage burns down every second while you're the Hulk, but every hit you take pours some back in. The angrier the fight, the longer he stays.
  • When Rage hits 0 you shrink back, exhausted: Weakness and Slowness for 8 seconds, with no rage building until it passes.
  • For now the Hulk is granted by an operator: /hulk grant, /hulk revoke and /hulk setrage <0-100>. Next up: Thunderclap, Ground Smash, Super Leap and Sprint Smash, then the Hulk's own look, then the Gamma Serum and a rare Gamma Lab ruin to find it in.

TITAN SHIFTER

  • The lightning that strikes when you transform is now golden yellow.
  • The electricity that builds up while you hold H for an Emergency Shift is yellow too.

PYROKINESIS

  • All of Pyrokinesis' bars (Heat, Flamethrower, Flame Body, flame flight) are now thin Hairline bars.

GUIDEBOOK

  • New Hulk chapter, and a new Agent Venom section in the Punisher chapter. The Symbiote and power-class pages now say the Symbiote also shares a host with the Punisher.
  • The "Your Power" (I) screen shows the Hulk chapter for a Gamma player.