dldungeonsjbg-2.2.1-MC1.20.1.jar
Curse Maven Snippet
What's new
v2.2.1 Fixed C2ME clashing.
BlockFamily used one static LegacyRandomSource for every family on every thread. With C2ME's threaded feature generation, two chunks placing dungeon blocks at once tripped its multi-thread check, the chunk never finished, and the server froze. place() now uses the WorldGenLevel's own per-task random; the static field, setRadnom() and its call in MapMatrix.buildInChunk are removed.
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