progressivetimedifficulty-1.1.7.jar
Curse Maven Snippet
What's new
Version 1.1.7
Date: 07/03/2026
New Features
- "Soul Eater" - Hardcore Anti-Cheese Mechanic: In Hardcore Mode, mobs now gain a "Soul Eater" buff if a nearby player has more than 20 max HP. This massively boosts their damage (mostly magical) to counter high-health players. Empowered mobs are indicated by Witch Particles and a Soul Escape sound.
Quality of Life
- The "OVERCHARGED" name tag now only appears on mobs that are actively targeting a player, reducing screen clutter from neutral mobs.
- Added an explicit exclusion for EvilCraft's Vengeance Spirit to prevent unwanted buffs and tag spam.
Fixes
- Fixed a compilation error (
cannot find symbol: getTarget) that occurred when checking a mob's target.
Previous Changes (v1.1.6)
- Visual Threat Indicators: Mobs now emit particles based on their difficulty tier (Smoke, Flame, Soul Fire).
- Hardcore Rebalance: Difficulty scaling rate reduced to 1.2% per day.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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