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Progressive Time Difficulty

A server-side mod that increases hostile mob difficulty over time based on world age and player playtime.
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progressivetimedifficulty-1.1.5.jar

File nameprogressivetimedifficulty-1.1.5.jar
Uploader
Tontoque28Tontoque28
Uploaded
Mar 2, 2026
Downloads
88
Size
270.7 KB
Mod Loaders
Forge
File ID
7699342
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:progressive-time-difficulty-1467598:7699342")

Learn more about Curse Maven

What's new

Version 1.1.5

Date: 23/02/2026

General Difficulty Rebalance:

  • Health Scaling: Reduced the health multiplier slightly (from x1.2 to x1.0 per factor). Mobs will still be tough, but less spongy.
  • Hardcore Damage: Reduced the hardcore damage multiplier from x2.5 to x2.0. It's still brutal, but less likely to one-shot full netherite players instantly.
  • Armor Scaling: Reduced the amount of armor mobs gain from difficulty scaling (Divisor increased from 8.0 to 10.0).

Creeper Exclusion:

  • No More Buffed Creepers: Creepers are now explicitly excluded from all difficulty buffs (Health, Damage, Armor).
    • Reason: This ensures compatibility with mods that modify Creeper explosions (like Creeper Insta Boom) and prevents unfair one-shot mechanics when combined with other mods.
    • Any existing buffs on Creepers will be automatically removed.

Previous Changes (v1.1.4):

  • Attribute Rebalance: Reduced knockback resistance and increased boss damage.
  • Armor Protection: Implemented a hybrid damage system to prevent armor from breaking instantly against high-damage mobs.
  • Mod Support: Added explicit boss detection for many popular mods (Mowzie's Mobs, Cataclysm, Twilight Forest, etc.).

This mod has no related projects