File Details
progressivetimedifficulty-1.1.0.jar
- R
- Feb 23, 2026
- 23.76 KB
- 40
- 1.20.1
- Forge
File Name
progressivetimedifficulty-1.1.0.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
CHANGELOG 1.1.0 (File Update)
Progressive Time Difficulty 1.1.0
This is a major update focused on compatibility, bug fixes, and quality-of-life improvements!
New Features:
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Dynamic Difficulty: The mod now respects your world difficulty!
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Easy: Mobs scale slower (0.5%/day) and don't gain extra damage.
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Normal: Balanced scaling (0.75%/day).
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Hard: Faster scaling (1.0%/day) and full damage buffs.
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Hardcore Mode: Want a brutal challenge? Enable it with /progresstd hardcore true. This mode overrides the world difficulty with a fixed 1.5% scaling and +50% damage bonus.
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Modded Boss Support: Mobs tagged as forge:bosses will now automatically receive the boss bonus! This adds out-of-the-box compatibility with many other mods.
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New "Bosses": The ElderGuardian and IronGolem are now considered bosses and will receive the difficulty bonus.
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Iron Golem Rebalance: Iron Golems now receive an extra x2 difficulty multiplier to make them the formidable guardians they are meant to be.
Fixes & Improvements:
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Settings Now Save: Hardcore Mode and Dev Mode settings are now saved with the world and will persist after restarting.
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Difficulty Change Logic:
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Changing the world difficulty (e.g., from Hard to Easy) now correctly updates all mob stats instantly.
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Fixed a bug that caused multiple "Difficulty Changed" messages to appear in chat.
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Critical Bug Fix: Fixed a major bug that prevented Iron Golems from receiving any buffs at all.
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Code Quality: Cleaned up the codebase, removed unused imports, and fixed several minor warnings to improve stability.