promotional bannermobile promotional banner

Progressive Time Difficulty

A server-side mod that increases hostile mob difficulty over time based on world age and player playtime.
Back to Files

progressivetimedifficulty-1.0.1.jar

File nameprogressivetimedifficulty-1.0.1.jar
Uploader
Tontoque28Tontoque28
Uploaded
Feb 22, 2026
Downloads
29
Size
19.2 KB
Mod Loaders
Forge
File ID
7665634
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:progressive-time-difficulty-1467598:7665634")

Learn more about Curse Maven

What's new

Progressive Time Difficulty 1.0.1
This update introduces smarter difficulty scaling, player-specific tracking, and the new "Overcharged" mechanic for multiplayer chaos!
New Features:
•
Player-Specific Difficulty: Mobs are harder for veterans and easier for new players. The mod tracks each player's playtime individually.
•
OVERCHARGED Mobs: In multiplayer, if multiple players are near a mob, there's a chance (1/15) it will become OVERCHARGED. These mobs combine the difficulty of ALL nearby players and are marked with a red nametag.
•
Smart Buffs:
◦
Bosses: Wither, Ender Dragon, and Warden get a +20% difficulty bonus.
◦
Neutral Mobs: Iron Golems and others get a 50% scaling to keep them balanced.
◦
Passive Mobs: Animals and Villagers are now fully protected.
•
New Commands:
◦
Manage player time: /progresstd player <name> add_days <amount>
Fixes & Tweaks:
•
Fixed passive mobs (Cats, etc.) receiving buffs.
•
Optimized update logic to run every 3 minutes.
•
Added "Server-Side Only" metadata.

This mod has no related projects