File Details
progressivetimedifficulty-1.0.1.jar
- R
- Feb 22, 2026
- 19.16 KB
- 19
- 1.20.1
- Forge
File Name
progressivetimedifficulty-1.0.1.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
Progressive Time Difficulty 1.0.1
This update introduces smarter difficulty scaling, player-specific tracking, and the new "Overcharged" mechanic for multiplayer chaos!
New Features:
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Player-Specific Difficulty: Mobs are harder for veterans and easier for new players. The mod tracks each player's playtime individually.
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OVERCHARGED Mobs: In multiplayer, if multiple players are near a mob, there's a chance (1/15) it will become OVERCHARGED. These mobs combine the difficulty of ALL nearby players and are marked with a red nametag.
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Smart Buffs:
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Bosses: Wither, Ender Dragon, and Warden get a +20% difficulty bonus.
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Neutral Mobs: Iron Golems and others get a 50% scaling to keep them balanced.
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Passive Mobs: Animals and Villagers are now fully protected.
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New Commands:
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Manage player time: /progresstd player <name> add_days <amount>
Fixes & Tweaks:
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Fixed passive mobs (Cats, etc.) receiving buffs.
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Optimized update logic to run every 3 minutes.
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Added "Server-Side Only" metadata.