Progressive Difficulty 1.3
What's new
- Advancement Controller
- Change "Strength Modifier" to "Add Damage Modifier". Directly edits damage done, instead of adding the strength potion effect. This makes it work for all non-arrow-shooting mobs. This means creepers, guardians, and a few others now do extra damage with the modifier that didn't before.
- New command (/progdiff advancements) that prints a list of advancements for use in configuring the Advancement Controller
- New command (/progdiff killmobs) that kills ALL mobs. including farm animals, etc.
- New On Hit modifiers that apply potion effects when you are hit by the mob (including from arrows, creeper explosions, etc). Slow, Mining Fatigue, Blind, Hunger, Weakness, Poison, and Wither effects are included.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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