prims-upside-down-mod-1.4.2.jar
Curse Maven Snippet
What's new
-Added a gamerule to enabled "Season 5 Generation". This places a bedrock wall around the synced chunks of the Upside Down and generates a roof similar to the one from Season 5. (The Abyss's reflection) Disabled by default, but can be enabled when creating a world.
-Added deadly consequences for breaking the wall...
-Added cluster type vines that appear in flat areas. (Thanks Unvalid!)
-Changed the vine generation patterns to look more "weblike".
-Changed vines to update instantly upon block changes instead of waiting for the chunks to reload.
-Fixed the flashlight's latency issues and not working on tall grass and snow. Also fixed it not blinking when the Demogorgon is near.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

