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Primitive Ages

Expanded early-game progression while keeping a familiar vanilla feel. Craft flint tools, use campfires, fire clay vessels, and smelt copper to reach the iron age!
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primitiveages-1.0.2+fabric-26.2.jar

File nameprimitiveages-1.0.2.jar
Uploader
TechnoVisionTechnoVision
Uploaded
Sep 11, 2026
Downloads
32
Size
1.0 MB
Mod Loaders
Fabric
File ID
8856682
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:primitive-ages-1687993:8856682"

Learn more about Curse Maven

What's new

Primitive Ages 1.0.2 - New Features

Added

  • Thatch Bed: A ground-placeable bed that sets your respawn point without skipping the night. Craft it with three leather above three thatch blocks. Displays: “The bed is too uncomfortable to sleep in, but your respawn point was set.”
  • Knives: Added stone, copper, iron, gold, diamond, and netherite knives.
  • Plant Fiber: Harvest grass plants with a knife to collect fiber.
  • Bound Flint: Crafted with one flint surrounded by four plant fibers, one in each cardinal direction.
  • Stripped Leather: Added a knife-stripping step to leather processing.
  • Basins and Irrigation Channels: Carry water across farms and hydrate nearby farmland. Each water source supplies up to eight channels; connected basins extend the network by another eight, allowing unlimited extension through chained basins.
  • Chicken Cage: Capture, transport, and release chickens while preserving their age, name, and other attributes.

Changed

  • Stone tools now require bound flint instead of flint. The stone knife still uses plain flint.

     

     

    Leather processing now follows:

    1. Combine raw leather with a knife in a crafting table to make stripped leather.

    2. Combine stripped leather with a water bucket, filled clay vessel, or filled water jug to make primed leather.

    3. Dry primed leather on a tanning rack to obtain leather.

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