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Preserved: Inferno

Enhances the "survival" aspect of Minecraft's gameplay. Core mod for the Preserved mod set.

File Details

beta-1.4.0

  • B
  • Apr 20, 2026
  • 1.87 MB
  • 11
  • 26.1.2+2
  • Fabric

File Name

inferno-fabric-26.1.2-beta-1.4.0.jar

Supported Versions

  • 26.1.2
  • 26.1.1
  • 26.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:preserved-inferno-1305791:7958347"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

The Garden Reawakens

  • Pale gardens have been changed to spawn outside of plateaus and are now much more common
  • Pale gardens now have biome fog
  • All hostile mobs excluding Zombies and the Creaking have been removed from the spawning pool in the pale garden
  • Pale garden blocks are no longer flammable and no longer catch fire from lava
  • Increased block hardness of pale oak logs, wood, and their stripped variants from 2 -> 5
  • Increased block hardness of creaking hearts from 10 -> 22.5

Creaking Reborn

  • The creaking will now deal true damage (ignores armor and damage resistance)
    • Easy: 1.5 damage
    • Normal: 3 damage
    • Hard: 6 damage
  • The creaking will now apply hindered to the player on hit for 3 seconds
  • Breaking resin will now drop resin specks instead of resin clumps
  • Resin specks (4) can be combined to make resin clumps
  • Creaking hearts can no longer be obtained through silk touch
  • Creaking hearts will now drop resin specks instead of resin clumps

With new incentives to interact with the Pale Garden, the biome and the creaking have gotten massive overhauls to make the "hunting" experience more interactive. True damage makes the creaking a threat to the player, no matter what stage of the game you are in and the hinder makes a creaking ambush much more deadly.

Multitools

  • Multitools can be crafted using 4 different tools (of the same material) and 5 resin bricks
  • Crafting a multitool will not carry over any durability or enchantments
  • Multitools share the same properties and functionalities of axes, pickaxes, scythes, and shovels
    • Using this item on dirt will create farmland normally, shifting while using will create a path block
  • Multitools can still be repaired using their respective materials
  • Multitools only support the efficiency, unbreaking, silk touch, and fortune enchantments

Multitools are a common trope that has been used in many other mods, but Inferno intends to implement them in a unique way. Using the sticky properties of resin, players can now combine their tools into one using the material, giving the player new reason to explore and find a pale garden.

Sparkling Blackstone

  • Sparkling blackstone is a new block that can be found in bastion remnants
  • Sparkling blackstone will evolve over time (similar to budding amethyst)
  • Sparkling blackstone will NOT drop upon being broken
  • Mining it will degrade its value by 1 and drop an amount of gold nuggets depending on the stage it was broken at
  • Some of the hidden gold blocks in bastion remnants have been replaced with sparkling blackstone

We wanted to create more player interactivity between existing structures and sparkling blackstone is our first attempt at that with bastions. Since players need a ton of gold to trade for netherite smithing templates, adding a consistent source of gold that the player can rely on can help ease that grind.

Trident Changes

  • Increased copper trident base damage from 8 -> 9
  • Increased copper trident thrown damage from 8 -> 9
  • Increased copper trident riptide damage from 6 -> 8
  • Increased trident base damage from 10 -> 12
  • Increased trident thrown damage from 10 -> 12
  • Increased trident riptide damage from 9 -> 11

Miscellaneous Changes

  • Added wheat to pumpkin pie recipe
  • Increased iron golem armor points from 0 -> 25
  • Increased block hardness of deepslate iron ore from 8 -> 9
  • Added new advancements related to the pale garden and multitools

Bug Fixes

  • Fixed crying obsidian not creating nether portals when interacted with from the sides or bottom
  • Fixed piglins not being drawn towards modded, golden items
  • Fixed brewing stand recipe guide having random off colored pixels
  • Fixed slow falling potion in the brewing stand recipe guide using phantom membrane instead of phantom sinew
  • Fixed baby wolves and baby dogs having the incorrect amount of health
  • Fixed baby horses, donkeys, and mules having the incorrect amount of health
  • Fixed reinforced wooden doors not favoring axes when breaking
  • Fixed critical hits being applied to non-weapons
  • Fixed ancient debris block hardness not being correct

Welcome 26.1.2

  • Villager trades are now data driven
  • Added my chud son