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Preserved: Inferno

Enhances the "survival" aspect of Minecraft's gameplay. Core mod for the Preserved mod set.

File Details

beta-1.1.2

  • B
  • Aug 10, 2025
  • 1.12 MB
  • 48
  • 1.21.8
  • Fabric

File Name

inferno-fabric-1.21.8-beta-1.1.2.jar

Supported Versions

  • 1.21.8

Curse Maven Snippet

Fabric

modImplementation "curse.maven:preserved-inferno-1305791:6870964"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Trident Changes

  • Drowned no longer spawn with Tridents
  • Drowned will now have a 15% chance to spawn with a Copper Trident
  • The Copper Trident is rarely dropped by Drowned wielding them
  • Tridents with the loyalty enchantment will now return to the player after traveling 60 blocks

While this does restrict the trident's range slightly, we believe that the faster recall time when missing aerial shots will make the trident a more consistent ranged weapon. This change also ensures that loyalty tridents will not be lost into the void.

Rail Changes

  • Halved the max speed values on all inductor rails and powered rails

While rails should be a high speed form of transit for players between two established locations, the max speed values set were too high causing some undesired visuals when traveling at high speeds.

Hardcore Changes

  • Player max health increased from 10 -> 20
  • Players will still spawn with 10 health off of spawn
  • Existing hardcore worlds will automatically update to support these changes