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Mod Description
This mod adds new use- and powerful Potion-Effects, a Potion-Mixer, to mix potions together, and a Potion-Bag. Also it adds brewing recipes for some vanilla effects.
All new effects can brew with the brewing stand. For the recipes show here under the tab “Effects”.
Potion-Mixer
With the Potion-Mixer you can mix all potions together to one. The potion, which comes out, can also be mixed again. But be careful, when you mix too much it can be explode and the potion flows out.
How does it works:
- All effects from all source potions will be goes to the finish potion
- Mixing the potions from left to right. That’s mean the effects from the potions left and middle mixing together and then the result with the right potion
- By identical effects:
- If thy both amplifier 1 and it can higher amplifier, thy will mix to amplifier 2, the duration is calculated
together and divided by two
(Example: Swiftness (4:00) + Swiftness (6:00) -> Swiftness II (5:00))
- If both has the same amplifier and cannot get higher amplifier, the duration is calculated together
(Example: Swiftness II (4:00) + Swiftness II (6:00) -> Swiftness II (10:00))
- If one has an lower amplifier as the other, then the low is extrapolated up his amplifier while halving its time
until it has the same amplifier as the other one. Then the duration will be calculate together
(Example: Swiftness (4:00) + Swiftness II (6:00) -> Swiftness II (8:00)) - Catalysts:
You can also mix catalysts in your potion:
- Redstone-Block: Increase the duration from all effects by 15%
- Glowstone-Block: Randomly increase an effect to amplifier III, when the effect has amplifier II
- Gunpowder: Makes the final potion splashing
- Dragon-Breath: Makes the final potion lingering
- Golden-Apple / Enchanted Golden-Apple: Adds the effects from the apple to the potion
Infuser
It’s a nice little gadget.
- Holding in the main hand, an inventory can be opened by right-click. There you can place a potion.
- Only if it is kept in the off hand, you get the effects of the infuser contained potion. The time of wearing is deducted from the potion.
Potion-Bag
- Right-clicking with the mouse to open the inventory of the bag.
- The Potion-Bag can hold up to 18 potions.
Love-Potion
- Will needs for brewing the "Love"-Effect
Effect on Sword
- Add effects to a sword by crafting Potions with the sword
- Every 3 sec. Effect-Duration gives one hit point
- If you hit a entity with a sword with effects, the entity get 3 sec of the effects
Effects
Modded:
Effect Desciptions:
Freeze:
- The infected entity cannot move.
Freeze-AOE:
- All mobs and player around the infected entity (2.5 Blocks) get Freeze-Effect
- As long as the effect is effective the infected entity has Frost-Walker
Love:
- If the infected entity is an animal, it will be placed in readiness to mate
- If the infected entity is an hostile mob, it will be forget to attack
Arrow-Resistance:
- All arrows will off the infected entity
Lightning:
- Generates a lightning bolt at the infected entity
Fly:
- The player can fly like in creative
Life-Steal:
- When the infected entity hit an opponent, a portion of the damage is returned as life
Knockback-Resistance:
- The infected entity hasn’t knockback
Use-Speed:
- The speed of using items will be increase. Like faster bow pull back or faster eating
Range-Speed:
- Increase the speed of all Blocks, like furnace, brewing stand or saplings and farmland, around the infected entity (2 Blocks)
Magnet:
- Attracts all items and experiences orb around the infected entity
Depth-Strider:
- Effect like the Enchantment (Depth-Strider)
Light-Step:
- If the light level is under 7 it will set an light block unter the infected entity foots
Vanilla:
Effect Changes:
- Blindness-Effect: Now works on mobs too. Reduces the follow range of a mob by 85%.
Config-Files
- Config-Files are under "yourminecraftfolder"/config/PotionCraft
- In the Config-File, you can:
- Enable/Disable the Crafting-Recipes
- Enable/Disable the Brewing-Recipes
- Changing the duration of the adding Effects
- Some Settings for the Potion-Mixer
I had already been excited about the mod, but it is for the most current versions. there will not be a position that the same mod is created for previous versions for example for version 1.7.10
awsome work, hope that there will be an update.
1.8.9???
Is this mod compatible with potions from other mods like Potion Core or Extra Alchemy?
1.14.4: server is still crashes on this mod.
There is new Wither flowers in game, maybe they are better, than skulls?
Btw, i made Russian Translation for myself, but i can send lang file (and new item textures. Original was not so good.)
The potion mixer in 1.14 doesn't drop when mined and renders incorrectly underwater. It will display water flowing down it's sides.
This mod is wonderful.So,could you allow me to advertise this nice mod to a Chinese Minecraft forum MCBBS?I'll NEVER claim it as mine, I just wanna translate it.Because not every Chinese knows English.And I'll mark you as the author.If you agree with me ,I'll send you a link after I finish the post.Hope for your reply!
i am trying to run this on my server and it seems to crash every time i try to start it with this mod installed. tried both with and without this mod and then tried with just this mod installed. all ways i try it have the server crash so long as this mod is there.
here is a crash report.
https://pastebin.com/MyRhs3ap
In reply to gravysamich:
I will look for it, but it will take
Found an issue: When the "Fly" effect wears off, the player remains permanently immune to fall damage until the world is exited and re-entered.
This also causes issues with some other mods (e.g. "Potion Capsule") which react to the player's "falling" state. In the case of "Potion Capsule", the mod can no longer tell if the player is falling, as if the "falling" event is no longer being triggered. (This may just be a side effect of fall damage having been disabled.)
Update: After the "Fly" effect wears off, changing dimensions (e.g. entering/leaving the Nether) appears to grant permanent flight, as though the "Fly" effect has infinite duration. Consuming another "Fly" potion will remove this effect when the potion wears off, but permanent flight returns the next time the player changes dimensions.
In reply to re_assembly:
Thank you for your Bug-Report.
I try to fix it as soon as possible
Hi! Just reporting a bug, instant effects linger on mobs a bit too long. (Ex: instant health oneshots most undead)
I was testing with my modpack and found that instant effects on your swords do, for some reason, 10-20 ticks?
You can fix this by setting the ticks instant effects do to 1, and it should prevent any future issues!
i think that 2 glass panes next to the middle blaze rod
maybe have a hopper in the top middle
This is an amazing mod, However, I must ask how the heck i can get mixed splash potions.
I tried putting splash potions in the potion mixer, Just created a regular potion of the effects
I tried putting that regular potion in a brewing stand with gunpowder, Then it created a "Splash uncraftable potion - (no effects)"
Is this not implemented yet or am i doing it wrong
In reply to infdeltai:
Hi, I make a language file for this mod, hope you like it
zh_CN.lang
itemGroup.tabCreativTabPotionMixer=药水工艺
tile.PotionMixer.name=药水混合器
item.Infuser.name=注射器
item.PotionBag.name=药水包
item.LovePotion.name=情药
Potion.Freeze=冻结
tipped_arrow.effect.freeze=冻结之箭
potion.effect.freeze=冻结药水
splash_potion.effect.freeze=喷溅型冻结药水
lingering_potion.effect.freeze=滞留型冻结药水
tipped_arrow.effect.freeze_long=冻结之箭
potion.effect.freeze_long=冻结药水
splash_potion.effect.freeze_long=喷溅型冻结药水
lingering_potion.effect.freeze_long=滞留型冻结药水
Potion.Love=Love
tipped_arrow.effect.love=滥情之箭
potion.effect.love=滥情药水
splash_potion.effect.love=喷溅型滥情药水
lingering_potion.effect.love=滞留型滥情药水
tipped_arrow.effect.levitation=漂浮之箭
potion.effect.levitation=漂浮药水
splash_potion.effect.levitation=喷溅型漂浮药水
lingering_potion.effect.levitation=滞留型漂浮药水
tipped_arrow.effect.haste=急迫之箭
potion.effect.haste=急迫药水
splash_potion.effect.haste=喷溅型急迫药水
lingering_potion.effect.haste=滞留型急迫药水
tipped_arrow.effect.haste_long=急迫之箭
potion.effect.haste_long=急迫药水
splash_potion.effect.haste_long=喷溅型急迫药水
lingering_potion.effect.haste_long=滞留型急迫药水
tipped_arrow.effect.haste_strong=急迫之箭
potion.effect.haste_strong=急迫药水
splash_potion.effect.haste_strong=喷溅型急迫药水
lingering_potion.effect.haste_strong=滞留型急迫药水
tipped_arrow.effect.mining_fatigue=疲劳之箭
potion.effect.mining_fatigue=疲劳药水
splash_potion.effect.mining_fatigue=喷溅型疲劳药水
lingering_potion.effect.mining_fatigue=滞留型疲劳药水
tipped_arrow.effect.mining_fatigue_long=疲劳之箭
potion.effect.mining_fatigue_long=疲劳药水
splash_potion.effect.mining_fatigue_long=喷溅型疲劳药水
lingering_potion.effect.mining_fatigue_long=滞留型疲劳药水
tipped_arrow.effect.mining_fatigue_strong=疲劳之箭
potion.effect.mining_fatigue_strong=疲劳药水
splash_potion.effect.mining_fatigue_strong=喷溅型疲劳药水
lingering_potion.effect.mining_fatigue_strong=滞留型疲劳药水
tipped_arrow.effect.blindness=失明之箭
potion.effect.blindness=失明药水
splash_potion.effect.blindness=喷溅型失明药水
lingering_potion.effect.blindness=滞留型失明药水
tipped_arrow.effect.blindness_long=失明之箭
potion.effect.blindness_long=失明药水
splash_potion.effect.blindness_long=喷溅型失明药水
lingering_potion.effect.blindness_long=滞留型失明药水
tipped_arrow.effect.luck=幸运之箭
potion.effect.luck=幸运药水
splash_potion.effect.luck=喷溅型幸运药水
lingering_potion.effect.luck=滞留型幸运药水
tipped_arrow.effect.luck_long=幸运之箭
potion.effect.luck_long=幸运药水
splash_potion.effect.luck_long=喷溅型幸运药水
lingering_potion.effect.luck_long=滞留型幸运药水
tipped_arrow.effect.luck_strong=幸运之箭
potion.effect.luck_strong=幸运药水
splash_potion.effect.luck_strong=喷溅型幸运药水
lingering_potion.effect.luck_strong=滞留型幸运药水
tipped_arrow.effect.unluck=不幸之箭
potion.effect.unluck=不幸药水
splash_potion.effect.unluck=喷溅型不幸药水
lingering_potion.effect.unluck=滞留型不幸药水
tipped_arrow.effect.unluck_long=不幸之箭
potion.effect.unluck_long=不幸药水
splash_potion.effect.unluck_long=喷溅型不幸药水
lingering_potion.effect.unluck_long=滞留型不幸药水
tipped_arrow.effect.unluck_strong=不幸之箭
potion.effect.unluck_strong=不幸药水
splash_potion.effect.unluck_strong=喷溅型不幸药水
lingering_potion.effect.unluck_strong=滞留型不幸药水
Potion.ArrowImmun=箭矢抵抗
tipped_arrow.effect.arrow_immun=御矢之箭
potion.effect.arrow_immun=御矢药水
splash_potion.effect.arrow_immun=喷溅型御矢药水
lingering_potion.effect.arrow_immun=滞留型御矢药水
tipped_arrow.effect.arrow_immun_long=御矢之箭
potion.effect.arrow_immun_long=御矢药水
splash_potion.effect.arrow_immun_long=喷溅型御矢药水
lingering_potion.effect.arrow_immun_long=滞留型御矢药水
Potion.Fly=翱翔
tipped_arrow.effect.fly=翱翔之箭
potion.effect.fly=翱翔药水
splash_potion.effect.fly=喷溅型翱翔药水
lingering_potion.effect.fly=滞留型翱翔药水
tipped_arrow.effect.fly_long=翱翔之箭
potion.effect.fly_long=翱翔药水
splash_potion.effect.fly_long=喷溅型翱翔药水
lingering_potion.effect.fly_long=滞留型翱翔药水
Potion.Lightning=招雷
tipped_arrow.effect.lightning=招雷之箭
potion.effect.lightning=招雷药水
splash_potion.effect.lightning=喷溅型招雷药水
lingering_potion.effect.lightning=滞留型招雷药水
Potion.LifeSteal=吸血
tipped_arrow.effect.life_steal=吸血之箭
potion.effect.life_steal=吸血药水
splash_potion.effect.life_steal=喷溅型吸血药水
lingering_potion.effect.life_steal=滞留型吸血药水
tipped_arrow.effect.life_steal_long=吸血之箭
potion.effect.life_steal_long=吸血药水
splash_potion.effect.life_steal_long=喷溅型吸血药水
lingering_potion.effect.life_steal_long=滞留型吸血药水
tipped_arrow.effect.life_steal_strong=吸血之箭
potion.effect.life_steal_strong=吸血药水
splash_potion.effect.life_steal_strong=喷溅型吸血药水
lingering_potion.effect.life_steal_strong=滞留型吸血药水
Potion.KnockbackResistenz=击退抵抗
tipped_arrow.effect.knockback_resistenz=稳步之箭
potion.effect.knockback_resistenz=稳步药水
splash_potion.effect.knockback_resistenz=喷溅型稳步药水
lingering_potion.effect.knockback_resistenz=滞留型稳步药水
tipped_arrow.effect.knockback_resistenz_long=之箭稳步
potion.effect.knockback_resistenz_long=药水稳步
splash_potion.effect.knockback_resistenz_long=喷溅型稳步药水
lingering_potion.effect.knockback_resistenz_long=滞留型稳步药水
Potion.UseSpeed=加速使用
tipped_arrow.effect.use_speed=速用之箭
potion.effect.use_speed=速用药水
splash_potion.effect.use_speed=喷溅型速用药水
lingering_potion.effect.use_speed=滞留型速用药水
tipped_arrow.effect.use_speed_long=速用之箭
potion.effect.use_speed_long=速用药水
splash_potion.effect.use_speed_long=喷溅型速用药水
lingering_potion.effect.use_speed_long=滞留型速用药水
tipped_arrow.effect.use_speed_strong=速用之箭
potion.effect.use_speed_strong=速用药水
splash_potion.effect.use_speed_strong=喷溅型速用药水
lingering_potion.effect.use_speed_strong=滞留型速用药水
Potion.RangeSpeed=环境增速
tipped_arrow.effect.range_speed=环境增速之箭
potion.effect.range_speed=环境增速药水
splash_potion.effect.range_speed=喷溅型环境增速药水
lingering_potion.effect.range_speed=滞留型环境增速药水
tipped_arrow.effect.range_speed_long=环境增速之箭
potion.effect.range_speed_long=环境增速药水
splash_potion.effect.range_speed_long=喷溅型环境增速药水
lingering_potion.effect.range_speed_long=滞留型环境增速药水
Potion.FreezeAOE=范围冻结
tipped_arrow.effect.freeze_aoe=范围冻结之箭
potion.effect.freeze_aoe=范围冻结药水
splash_potion.effect.freeze_aoe=喷溅型范围冻结药水
lingering_potion.effect.freeze_aoe=滞留型范围冻结药水
tipped_arrow.effect.freeze_aoe_long=范围冻结之箭
potion.effect.freeze_aoe_long=范围冻结药水
splash_potion.effect.freeze_aoe_long=喷溅型范围冻结药水
lingering_potion.effect.freeze_aoe_long=滞留型范围冻结药水
tipped_arrow.effect.freeze_aoe_strong=范围冻结之箭
potion.effect.freeze_aoe_strong=范围冻结药水
splash_potion.effect.freeze_aoe_strong=喷溅型范围冻结药水
lingering_potion.effect.freeze_aoe_strong=滞留型范围冻结药水
Potion.Magnet=磁体
tipped_arrow.effect.magnet=磁体之箭
potion.effect.magnet=磁体药水
splash_potion.effect.magnet=喷溅型磁体药水
lingering_potion.effect.magnet=滞留型磁体药水
tipped_arrow.effect.magnet_long=磁体之箭
potion.effect.magnet_long=磁体药水
splash_potion.effect.magnet_long=喷溅型磁体药水
lingering_potion.effect.magnet_long=滞留型磁体药水
tipped_arrow.effect.wither=凋零之箭
potion.effect.wither=凋零药水
splash_potion.effect.wither=喷溅型凋零药水
lingering_potion.effect.wither=滞留型凋零药水
tipped_arrow.effect.wither_long=凋零之箭
potion.effect.wither_long=凋零药水
splash_potion.effect.wither_long=喷溅型凋零药水
lingering_potion.effect.wither_long=滞留型凋零药水
tipped_arrow.effect.wither_strong=凋零之箭
potion.effect.wither_strong=凋零药水
splash_potion.effect.wither_strong=喷溅型凋零药水
lingering_potion.effect.wither_strong=滞留型凋零药水
Potion.DepthStrider=深海探索
tipped_arrow.effect.depth_strider=深海探索之箭
potion.effect.depth_strider=深海探索药水
splash_potion.effect.depth_strider=喷溅型深海探索药水
lingering_potion.effect.depth_strider=滞留型深海探索药水
tipped_arrow.effect.depth_strider_long=深海探索之箭
potion.effect.depth_strider_long=深海探索药水
splash_potion.effect.depth_strider_long=喷溅型深海探索药水
lingering_potion.effect.depth_strider_long=滞留型深海探索药水
tipped_arrow.effect.depth_strider_strong=深海探索之箭
potion.effect.depth_strider_strong=深海探索药水
splash_potion.effect.depth_strider_strong=喷溅型深海探索药水
lingering_potion.effect.depth_strider_strong=滞留型深海探索药水
Potion.LightStep=萤火
tipped_arrow.effect.light_step=萤火之箭
potion.effect.light_step=萤火药水
splash_potion.effect.light_step=喷溅型萤火药水
lingering_potion.effect.light_step=滞留型萤火药水
tipped_arrow.effect.light_step_long=萤火之箭
potion.effect.light_step_long=萤火药水
splash_potion.effect.light_step_long=喷溅型萤火药水
lingering_potion.effect.light_step_long=滞留型萤火药水
And I found Range-Speed potion can't influence wheat crop, is anything wrong?
Awesome mod!
I think that health boost should be also added to the vanilla effect potions list (this could be named "potion of longevity").
this mod is awesome!