Poopy Cobblemon 1.2 - NeoForge 1.21.1
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What's new
Poopy Cobblemon 1.2
Poopy Cobblemon 1.2 for Minecraft 1.21.1 / NeoForge.
Rename the mod to Poopy Cobblemon, with ID
poopy_cobblemonand JARpoopy-cobblemon-1.2.jar. Remove the oldpoketoiletJAR and replace both mods. Old scanner and seat IDs have registry aliases.Move the Java API to
com.poopycobblemon; dependent addons need recompilation.Fix ordinary Pokémon never activating King of Dragon Fruit because pending entries were discarded too early.
Ordinary holders activate after one complete turn on the field; max-level Fire-type holders activate after their entry animation.
Switching out, fainting, losing the item or ending the battle cancels the wait. Re-entry starts a new wait.
Immediate Fire-type activation now respects Cobblemon's configured level cap.
Add 19 turn-scheduling regression checks and update Chinese and English item tooltips.
Installation: put poopy-cobblemon-1.2.jar and cobblemon-ext-1.2.jar into mods on both client and server, replacing their older versions. Install PoopSky, Cobblemon and Kotlin for Forge separately; they are not included in this release.
Validation baseline: Java 21, NeoForge 21.1.240, PoopSky 2.2+NeoForge1.21.1-Hotfix2, Cobblemon 1.7.3 and Kotlin for Forge 5.12.0. Other combinations have not been individually verified.
Use SHA256SUMS.txt to verify downloads. Automated checks cover turn scheduling and the Showdown protocol. An in-game test with a lead Eevee confirmed turn-two activation, item consumption and no repeat activation on later turns.
This mod has no additional files

